Christoph Bader & Dominik Kolb (deskriptiv) are currently working on an algorithm as an application that produces procedural sculptures for 3D printing.
Glassified is a modified ruler with a transparent display to supplement physical strokes made on paper with virtual graphics. The goal of the device is to complement rather than replace a typical ruler and since the display is transparent, both the physical strokes and the virtual graphics are visible in the same plane.
From custom geometry to adding textures to 2D and 3D shapes, Amnon Owed shows you practical examples of a number of crucial building blocks for 2D/3D Processing projects.
Three things seem to surround us all the time and in great abundance: data visualization, audio visualization and mapping. The team behind TouchDesigner show you how to do all three things at once.
This new piece by Paul Prudence takes conceptual cues from cyclotrons and particle accelerators and alludes to aspects of particle physics, space exploration and 4-dimensional space. It is inspired to commemorate the first wave of Russian cosmonauts and also the artists of the Constructivist movement who conquered space conceptually.
Created by Ruslan Gaynutdinov, the project investigates ways sound can be visualised and how the spectator can be immersed in simple sound based geometric compositions. Sona is an experimental game for the iPad inspired by the classic “Simon game”. The universe is composed of enigmatic sound paintings that the spectator must solve through simple interactions. The […]
Approxymotion and MisPortraits are two projects by Peter A Vikar currently an ESTm post-graduate studies at Sci-Arc, Los Angeles, designing material interactions with six-axis robot arms. Approxymotion is research project focusing on motion based forming while MisPortraits looks at the levels of accidentally with 6 axis robots doing feltpen graphics.
Created by Lasal, graphic programmer, designer, VJ and computer artist based in Berlin, Hexagrama explores the quality of time and how the geometrical coincidences change our perception of the musical composition. Running in realtime, Hexagrama was created using vvvv with midi data send to Usine. All geometrical occurrences are preprogrammed. “Hexagrama explores the geometrical properties of sacred geometry.” Other […]
Created by Simon Strandgaard, Triangle Draw allows you to draw logos/patterns/typography using only triangles. Within the app you can keep track of all your drawings, export to photo album or by email. Other tools include ability to mirror, offset, flip axis, invert colours, randomise and more. Platform: iPad Version: 1.0 Cost: $0.99 Developer: opcoders See also Graphic […]
Hemesh is an exciting Processing library by Frederik Vanhoutte (W:Blut) that can be used to create elaborate 3D shapes quickly. It is an implementation of the half-edge datastructure, hence the name Hemesh. What makes this datastructure interesting is it’s inherent ability to store connectivity information. So it’s much more than just a list of vertices […]
Nominated as the finalist for IGF 2011, Hazard: The Journey Of Life, created by Alexander Bruce aka Demruth is a philosophical first person single player environmental puzzle game. Built using Unreal Engine 3, Hazard is a response to the monotony of popular games and Demruth desire to create a game he always wanted to create. Starting with […]
B.A. thesis project of Stephan Thiel at the Interfacedesign program of the University of Applied Sciences Potsdam, Understanding Shakespeare is an attempt to create a new visual understanding of the work by analysing most frequently used words for each character. Using Processing, a scene is represented by a block of text and scaled relatively according to its number […]