Last week the prolific Toronto-based tech event organizer FITC hosted a daylong summit on wearable technology. With a lineup bookended by ‘the father of wearable computing’ Steve Mann and Social Body Lab founder Kate Hartman, the invited speakers offered a range of opinions on ‘what’s next for wearables?’ for an audience of curious developers.
Once we take a step back from our screens and look at exciting new opportunities Leap Motion provides, we may discover and begin to describe new ways of computer-human interaction. Here are our top 10 up-to-date.
Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.
Last Friday saw the latest instalment of FITC’s Emerging Technology & Advertising (ETA) event series touch down in Toronto. While labelled rather dryly as a “one day conversation on how technology will impact brands”, ETA 2012 brought together an improbably diverse selection of speakers to think out loud about design, emerging trends in interaction, engagement […]
Created by Stefanie Mueller, Pedro Lopes, and Patrick Baudisch at Hasso Plattner Institute – Potsdam, the project introduces a new way of working with fabrication tools such as laser cutters and 3D printers by removing the CAD system from the process. Using a hand-held laser pointer, the constructable – an interactive drafting table, allows users […]
Created by Ben McChesney at Helios Interactive, is this handtracking gesture experiment using openFrameworks and the latest release of the iisu 3.5 – gesture recognition middleware, compatible with all 3D cameras. The video shows Ben using a grasping hand to draw 3D ribbons based on the hand position or navigating the camera within 3D space.
Created by Anthony DeVincenzi, David Lakatos, Matthew Blackshaw, Daniel Leithinger and Hiroshi Ishii at the MIT Lab, Recompose is a system for manipulation of an actuated surface. By utilising openCV, Kinect (i believe) and gesture recognition the team is working on an array of 120 individually addressable pins, whose height can be actuated and read […]