GLGraphics
17/06/2012 / Processing, Tutorials
I’ve wanted to learn more about GLSL shaders for a while now. GLSL is a high-level shading language created to give developers more direct control of the graphics pipeline. In short, you can tell your GPU directly what it should be doing. ...
03/11/2011 / Processing
The agency Scholz & Volkmer developed a new product presentation for the world wide relaunch of the Montblanc website. For each product line a generative artist was invited to develop a flexible and unique artwork, which provides the masterpieces with ...
15/07/2011 / Processing
The following are a series of hi-resolutions renders, 10,000 of them, created by Mike Creighton for Mode7's upcoming EP called "Dusk Drops". The compositions were generated using a Processing and rendered using the Sunflow. Further post-processing done in Photoshop.
What has happened in ...




















