The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.
19th-century “disruptive” optical drawing tool updated for the 21st century by Pablo Garcia & Golan Levin. Own a piece of media archaeology.
Last Friday saw the latest instalment of FITC’s Emerging Technology & Advertising (ETA) event series touch down in Toronto. While labelled rather dryly as a “one day conversation on how technology will impact brands”, ETA 2012 brought together an improbably diverse selection of speakers to think out loud about design, emerging trends in interaction, engagement […]
From October 21-23, the STUDIO for Creative Inquiry at Carnegie Mellon University will conduct the third episode in its conference series, “ART && CODE”, dedicated to the promotion of computational thinking in and through the arts. This time, our theme is “DIY 3D Sensing and Visualization” in plastic and performance media — “Kinect hacking”. Organized […]