CAN goes in-depth with the Paris-based ‘anticipatory’ design studio N O R M A L S to learn about their forthcoming dark, dense, and dizzying graphic novel series. Working process, representational techniques (that bridge illustration and code), and a critical reading of contemporary design fiction.
Used for the Posters and flyers for The Puddle (Stall 6), Andreas Gysin with Sidi Vanetti created this Processing for the production of the rasters, eventually screen printed on coloured paper. Built with a modified version of Toxi’s cp5magic. Try the applet version of the Puddle Builder 03 (PDF export is disabled). Andreas Gysin. Born in Zürich. Design and code in […]
Launched in 2007, Poolga today is a must destination for iPhone wallpapers. It brings together both small and big names in graphic design and illustration, offering wallpaper downloads of selected works for both iPhone and iPad. Recently Poolga has also launched tseventy.com, in the similar spirit, hand picked photography edition from selected photographers from around the […]
Created by Edhv using openFrameworks, Processing, Applescript, webcam and insects, Debug is a physical installation exploring what happens when you let nature interact with technology. It is an experimental machine that transforms the movements of insects into beautiful patterns printed as posters. Obstacles are put in the insects way to influence their behaviour, controlling the […]
If you enjoy generative graphic design, you may just like Büro Destruct‘s just released “Designer” app for the iPhone and iPod/Touch. Shake your iPhone to create a virtually infinite number of visual designs. Using only circles, squares and a set of rules, Büro Destruct Designer aims to find you inspiration from color combinations and graphic […]