Durr is designed to create a haptic rhythm to make us notice the changing tempo of time and become more aware of both actions we take and the time we spend on things.
Scottish artist and filmmaker James Houston utilises dead media as a musical instrument in this latest video with Julian Corrie who wrote and performs the song.
Now on display at the Design Museum in London as a part of the “designers in residence program”, is the ‘Denki Puzzle’ created by japanese designer Yuri Suzuki and Technology Will Save Us. Using a kit of bespoke printed circuit board (PCB) components, the team has created a puzzle device which through the process of assembly can create fully working […]
Affordable hardware has it’s benefits and problems. As cheap electronics become widespread and more available, we become less protective of them. No longer we purchase cases or try to protect them. Kindle, costing mere $7o is one of those devices, your library is in the cloud, if lost or broken it’s easily replaced. What happens with […]
“Words of a Middle Man” is a project by Christoph Steinlehner, Lino Teuteberg and Jeremias Volker at the Univerity of Applied Sciences in Potsdam. The project includes a wireless router which analyses the communication on its own network and reinterprets it on a computer display into a “natural” language.
This ‘making of’ documentary shows how the “Dream” was created – new campaign to encourage moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.” Artisan (part of UVA) used d3 for their content mapping. Using perspective projection amongst other techniques, “The Dream” seems like a great project to show what d3 […]
A number of life-support machines are connected to each other, circulating liquids and air in attempt to mimic a biological structure. This is an installation by Revital Cohen who modified and connected organ replacement machines together to have them ‘breathe’ in a closed circuit.
(ARL) Affection Research Lab: Affection Stations is a thesis project by Salvador Orara searching for ways to reconnect to our devices to facilitate revelations. They are designed as immersive installations which listen, and transcode a device’s unique incidental sound, exposing them to be more than just tools, toys, or gizmos but content generators revealing our intimate relation to […]
[Photo: Anne Helmond] Crackle-canvas is an ongoing electronics project of the Netherlands-based media artist Tom Verbruggen (aka token). This endeavour playfully challenges the conventions of artistic consumption by reimagining gallery space as an interactive musical playground rather than an arena of sullen observation. Each Crackle-canvasis a modular ‘synthesizer painting’ equipped with switches and knobs that […]
Upverter is a web service, similar to GitHub that allows you to discover, share and work on hardware. Taking full advantage of HTML5, the included editor has all the basics you have come to expect such as undo, redo, rotating, versioning, and sharing designs. Create your schematics on an infinitely large canvas and organize your designs […]
Developed during the few days residency at La Gaîté Lyrique, Lumenoise is a project by Niklas Roy that enables you to turn your old CRT-TV into an audiovisual synthesizer. Using a specially devised pen, you paint abstract geometric patterns and sounds directly onto the screen. Niklas calls it a playful and performative device, as anything that you do will cause […]
Augmented reality video game – by Niklas Roy (2011) In the decade where videogames were born, everything virtual looked like rectangular blocks. From today’s perspective, the representation of a tennis court in the earliest videogames is hard to distinguish from a soccer or a basketball field. ‘PING! – Augmented Pixel’ is a seventies style videogame, […]