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    IDNA_05 copy

17/10/2013 / Unity

Presented at the recent Tokyo Game Show 2013 and XmediaLab Switzerland, and developed at HEAD-Geneva, IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and ...
    knock_knock_01-copy2

25/04/2013 / Arduino, Kids, Objects

Created by Khalil Klouche and aimed at small children, Knock Knock is a playful calculator which allows calculation on the wood surface by knocking and will give back the answer using the same knocking tone. Components include Arduino board, contact microphones and solenoids. The device ...
    oko_01 copy 2

16/10/2012 / Games, iPad

Created by Nadezda Suvorova (concept and design), Jérémie Forge (sound design) and Pierre Rossel/Nadezda Suvorova (development), OKO is a graphic puzzle  game for the iPad that uses imagery from NASA database. The goal is to reconstruct an image by stopping rotating ...