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AntiMap [oF, Android, iPhone, Javascript, Processing]

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The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log - iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap ...

Upverter [News]

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Upverter is a web service, similar to GitHub that allows you to discover, share and work on hardware. Taking full advantage of HTML5, the included editor has all the basics you have come to expect such as undo, redo, rotating, versioning, and ...

Lines [WebApp]

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Lines is based on a writing technique from medieval times developed by monks as a solution to expensive paper and tedious writing. The monks were writing in the centre of the page allowing enough space for others to annotate the ...

Baroque.me [Javascript, Sound]

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Baroque.me by Alexander Chen visualizes the first Prelude from Bach’s Cello Suites by drawing notes as strings. Instead of a stream of classical notation on a page, this interactive project highlights the music’s underlying structure and subtle shifts. I created eight strings, as the Prelude’s natural phrasing ...

Beyond Tellerrand [Events]

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Our dear friends at beyond tellerrand have just given us a tip that there is only 2 weeks left to grab a Early Bird ticket to their fantastic 3-day event in Düsseldorf. The event includes intensive workshops and 15 high quality talks ...

Circle of Trust [Javascript]

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Created by D3, digital production company based in Sao Paolo, 'Circle of Trust' shows your asymmetric relationship network at Google Plus. Is there a way to visualize how each person is using and constructing this social environment? The team wanted want to create ...

Revoid.Js [Javascript]

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We have a new feature javascript running on CAN:  Revoid.js by Gwen Vanhee. Click top right corner button for demo. Small experiments with the HTML5 canvas-element and javascript. Build from scratch to learn while playing and test javascript's performance on mobile devices. Landscape ...

Space Colonization [Cinder, Plask, Javascript, iPad]

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In the past few months Marcin Ignac has been exploring Space colonization, an algorithm simulating growth of plants. Marcin explains the algorithm as 6 "simple" steps: 1. Populate possible growth space with growth hormons. 2. For each hormone find the nearest bud. 3. ...

Flocking.js [Javascript]

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We have a new feature javascript running on CAN:  Flocking.js by Lucas Dupin. Click top right corner button for demo. Flocking experiment done in canvas. Each particle has it's own set of attributes and also interacts with the group, depending on environmental variables. ...

Generative Art In HTML5 [Processing, JavaScript, Tutorial]

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(A Generative Art Lost Chapter) Through the process of writing Generative Art there were various tangents and miscellaneous-mad-shit that, usually in the name of brevity and clarity, ended up on the cutting room floor. What follows is one such tangent reworked ...
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