Instead of AdBlock, enjoy ad-free CAN by becoming a member. Everybody wins!
HOLO is a biannual magazine about emerging trajectories in art, science, and technology brought to you by the people behind CAN. Learn more!

Interface

    longhandpublishers_11 copy

05/05/2014 / Arduino, openFrameworks

In the former building of the Newspaper BN De Stem, the installation created by Tim Knapen and Andreas Depauw (indianen) allows visitors to collaboratively create a mini publication. Presented as a part of the Graphic Design Festival in Breda (NL), the installation borrows ...
    oplab_01 copy

30/04/2014 / Sound

When Teenage Engineering launched Oplab c it had a somewhat a bumpy start. Developed in-house by Yuri Suzuki and the team, it was designed as a platform that bridged those interested in building own sensors using Arduino for example with those that ...
    macrofilm-pangenerator_11 copy

16/04/2014 / Arduino, openFrameworks

Created by the panGenerator collective, Macrofilm is a permanent interactive installation for The Museum of The History of Polish Jews. The team was asked to create unique interactive installation for the Resource Center of The Museum that allows the visitors to browse through some stories of Polish ...
    MAIN (0-02-12-22) copy

20/02/2014 / Arduino, Processing, Sound

Created by Felix Faire and on display at the Royal Academy in London for "Sensing Spaces" Friday Late event tomorrow (21st Feb), Contact is an acoustic research project that turns any hard surface into an interface. The project is part of work in progress ...
    theometrica_foto_10 copy

22/01/2014 / MaxMSP, Sound

Created by Osacr Palou & Alexander Müller-Rakow at the UdK, Theometrica is a sound interface that explores the relation of ethnologic, geometric graphics and generative sound synthesis. Inspired by acupuncture, a traditional Chinese medicine technique based on the insertion and manipulation ...
    2012best3thumb

20/12/2013 / Featured

It's that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable. With ...
    OLYMPUS DIGITAL CAMERA
Created at the Tangible Media Group / MIT Media Lab, inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way. After the leaked video the project went ...
    Pixelate_001 copy

07/08/2013 / Arduino, openFrameworks

Created by Sures Kumar and Lana Z Porter, Pixelate is a Guitar-Hero-style eating game in which players compete in a one-minute showdown to see who can eat the most food in the correct order. A digital interface created using openFrameworks ...
    real-time-internet-akihiko-taniguchi_02 copy

05/08/2013 / openFrameworks

Screen recording has been used to record out digital activity for some time not to mention as a way to archive and share real-time experiments. What happens when the screen recording process is in itself a way to navigate the ...
    flocking-640x358
Leap Motion has arrived and even though we have all heard about the difficulties and challenges of using Leap to for precise control, the device nonetheless has created a domain for interacting with digital in a refreshing new way. If ...
    IMG_0939 copy

16/07/2013 / Cinder, iPad, Kids

Created by UserStudio, DIRTI for iPad is a physical interface for the iOS that uses Tapioca grains or anything else that's semi-transparent and that you can mold, like vanilla ice cream for example to control content on the iOS. ...
    1646_AthanasiusKircher-Camera-Obscura-frArsMagnusLucisEtUmbrae-OFFICIAL copy 2
[caption id="attachment_37000" align="alignnone" width="640"] Athanasius Kircher depicts a practical camera obscura in Ars Magna Lucis et Umbrae (The Great Art of Light and Shadow) / via Neo-Lucida Kickstarter[/caption] After thousands of developers entered the Intel Perceptual Challenge contest by submitting their ideas, 750 have ...
    DURER copy
Ever since even fourteenth century we have been interested in the development of new forms of geometric projection which led to the invention of novel pictorial art forms of visual representation. Understanding perspective allowed us develop new sets of systems or mechanisms to ...
    resinance_03 copy

11/06/2013 / Objects

Realised by the students of MA of Advanced Studies class at the Chair for CAAD and supervised by Manuel Kretzer, Resinance is part of an ongoing series of projects exploring the potential use of smart materials in an architectural context. Influenced by ...
    murmur_06 copy

04/06/2013 / Featured, openFrameworks, Sound

Created using Raspberry Pi and openFrameworks, Murmur is a device that enables the communication between public and the projection by simulating the movement of sound waves, building a luminous bridge between the physical and the virtual. The device was designed to ...
    thumb
In collaboration with Intel, CAN is pleased to announce the launch of Intel Perceptual Computing challenge! This is your opportunity to change the way people interface with computers and win a chance at $100,000 and get your app on new ...
    ming_mecca_01

03/05/2013 / Games, Objects

Ming Mecca combines the heart of a video synthesizer and the brain of a videogame console. Created with love for all things retrofuture, an ontological toy and a videogame easel, Ming Mecca brings to you fingertips a comprehensive set of classic videogame design parameters, from ...
    knock_knock_01-copy2

25/04/2013 / Arduino, Kids, Objects

Created by Khalil Klouche and aimed at small children, Knock Knock is a playful calculator which allows calculation on the wood surface by knocking and will give back the answer using the same knocking tone. Components include Arduino board, contact microphones and solenoids. The device ...
    obake24 copy

09/04/2013 / openFrameworks

Created by Dhairya Dand and Robert Hemsley, the project seeks to develop gestures to evolve three-dimensional surfaces using 2.5D interaction. Learning from existing displays which are two-dimensional and using optical illusion and depth sensing cameras, the flat elastic surface is ...
    MIMPI_06 copy

05/04/2013 / vvvv

Created by Moscow based duo Stain, MIMPI - mobile interactive multiparametric image is an experiment using generative imagery combined with simple multiuser interaction. Audience has a direct influence over the image by tilting their iOS or Android device. Sound is created ...
    02 copy

28/03/2013 / Arduino

Like the .fluid project we wrote about few weeks back, "@><#!!! - The life of an overtaxed surface" is a project by Vera Hausmann, Till Maria Jürgens and Vitus Schuhwerk responding to the brief "TalkToMe", initiated by Professor Andreas Muxel at the Köln ...
    exTouch-pic copy

08/03/2013 / Arduino, Objects, openFrameworks

Created at the Tangible Media Group at the MIT in collaboration with Sony Corporation, exTouch creates Spatially-Aware Embodied Manipulation of Actuated Objects Mediated by Augmented Reality. In other words exTouch is an interface system that allows you to manipulate actuated objects in space using augmented ...
    fluid_interface_01 copy

21/02/2013 / Arduino, Processing

Created by Hannes Jung during the two week project "Talk to me – Form follows mood" at the KISD (Köln Interntional School of Design), .fluid is a concept study of an interacting, changing surface. Installation uses non-newtonian fluid, an arduino board, a speaker ...
    multiSofa (1) copy

11/01/2013 / iPad, openFrameworks

Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000's where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published ...
    firewall 01 copy

18/12/2012 / Arduino, MaxMSP, Processing

Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals. The piece was made using Processing, Max/MSP, Arduino ...
    ex1_21 copy

18/11/2012 / Cinder, Featured

After months of everyone sharing the Leap Motion demo video, the first Developer Kits are making their way into the hands of those that signed up early. Dofl Yun was one of the few to receive it last week, Leap ...
    ETA2012

25/10/2012 / Events

Last Friday saw the latest instalment of FITC's Emerging Technology & Advertising (ETA) event series touch down in Toronto. While labelled rather dryly as a "one day conversation on how technology will impact brands", ETA 2012 brought together an improbably ...
    printedoptics-lightpipes-chess copy

02/10/2012 / Objects

Developed at the Disney Research labs, Printed Optics is a new approach of creating custom optical elements for interactive devices using 3D printing. Printed Optics enable sensing, display, and illumination elements to be directly embedded in the body of an interactive ...
    Lostalgic – Thumbnail

01/10/2012 / Featured, Javascript

Italian author and meta-fabelist Italo Calvino arranged a grid of tarot cards as an engine to propel his 1973 novel The Castle of Crossed Destinies. The interwoven lines and columns of this grid were used by a narrator to reconstruct the ...
    gesture 02

14/08/2012 / openFrameworks

Created by Ben McChesney at Helios Interactive, is this handtracking gesture experiment using openFrameworks and the latest release of the iisu 3.5 - gesture recognition middleware, compatible with all 3D cameras. The video shows Ben using a grasping hand to ...
Page 1 of 612345...Last »