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interview

    normals

06/12/2013 / Featured, Theory

In recent years, the speculative design arms race has accelerated to a dizzying blur. In taking stock of the provocative fictions like those exhibited by Dunne & Raby, augmented by Keiichi Matsuda, or broadcast on Charlie Brooker's Black Mirror, one can’t ...
    P1010048
Benedikt Groß's work is frequently noted here on CAN, so far in 2013 we've posted three of his projects. Since executing his inventive Avena+ Test Bed, which 'programmed' the biodiversity of a South German agricultural plot, he's teamed up with an American cartographer ...
    landscape-futures-top3thumb

12/09/2013 / Featured, Review, Theory

In architecture and design-related circles, author and educator Geoff Manaugh needs little introduction. Through a consistently revelatory and often dizzying stream of spatial polemics hatched at his blog BLDGBLOG, Manaugh has spun-off his interest in architecture, science and the environment ...
    Screen-Shot-2013-07-11-at-5.39.41-PM

12/07/2013 / Sound

From his early and important locative media projects with the KNIFEANDFORK collective and onwards, the Brooklyn and Providence-based artist Brian House has been scrutinizing space and narrative. The body of work he's developed in subsequent years has yielded some rather savvy ...
    Venus of Google

13/05/2013 / Featured, Objects, Processing

[caption id="attachment_35166" align="alignnone" width="640"] (click for full image)[/caption] Matthew Plummer-Fernandez's ongoing exploration of digital fabrication needs little introduction to CAN readers. Over the past few years the London-based artist has designed several series of exquisite artifacts that a viewer might be ...
    UVA Cover copy

08/02/2013 / c++, Featured, Members

United Visual Artists are an art and design practice based in London and working internationally. They create work at the intersection of sculpture, architecture, live performance and digital installation. Their initial work in live performance led to a sustained interest in ...
    0amechelsebresse-640 copy

04/12/2012 / News, Theory

We have already seen what CAN would be like if it was a magazine but what about Radio? Well, we are quite confident that if we ever did that, Artists in Laboratories on ResonanceFM by our dear friend Regine Debatty ...
    LA Game Space

30/11/2012 / Games

On first glance a vacant warehouse in downtown Los Angeles might read as derelict industrial space, but look a little closer and you can see the glimmer of a nascent world class media lab. Three weeks ago, LA Game Space ...
    CineChamber

02/08/2012 / Environment, Featured

Over the last two months CAN has drawn attention to many of the integrated AV performance projects featured at MUTEK 2012. This has taken some time as there was no shortage of material to choose from. Occupying quite a prominent ...
    Zef&Santo and Keith Fullerton Whitman – MUTEK 2012

20/07/2012 / Events, Other, Review

Even when judged against its usual high standards, MUTEK 2012 was a stellar year for AV performance. In addition to the A/Visions program, there were a number of other noteworthy shows, screenings and installations that reinforced the prominence of real ...
    CERN copy

13/07/2012 / News

We've heard a lot about Higgs Boson particle and CERN in the last few weeks but very little about a very interesting programme running currently there with Julius von Bismarck as it's resident. Lunched earlier this year, the ‘Prix Ars Electronica Collide@CERN ...
    MQ-9_Afghanistan_takeoff_1_Oct_07

11/07/2012 / News

There has been no shortage of interest in unmanned aerial vehicles over the past few years. While the legalities of unchecked extrajudicial assassinations is probably not the primary concern of CAN readers, the creative (and critical) potential of semi-autonomous robots is. ...
    Z/Z/Z/ – thumbnail

24/04/2012 / Featured, Other

Z/Z/Z/ is a project hatched by Daniel Rehn and Sarah Caluag dedicated to "describing the dimension of cultural artifacts that are difficult to explain using natural language". This endeavour deploys a custom visualization workflow to break down footage from film, ...
    Wolfgang-taped-model copy

22/04/2012 / Other

Great article over at Wired about Rebecca Allen, a pioneer in the field of computer art who helped Kraftwerk create a video to match its electronic sound. Allen was the creative genius at the helm for 1986′s “Musique Non Stop,” one of ...
    Golan 00 thumb

01/02/2012 / openFrameworks

Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms ...
    prude

09/01/2012 / Theory

Mitchell Whitelaw, #climatedata proposal (2009) One of the most articulate and accessible voices within the generative art scene is undoubtedly the Canberra-based scholar/practitioner Mitchell Whitelaw. Given his relative (internet) silence over the last year, news of an interview—conducted by Paul Prudence, no less—published in ...
    spelltower01x

16/11/2011 / Featured, Games, iOS, openFrameworks

SpellTower is a new iPad game by Zach Gage, the name behind the titles such as Halcyon, Bit Pilot, and Unify. SpellTower is a word puzzle game that combines the traditional word making with Tetris style block physics. In the ...
    substratumseries01x

04/11/2011 / News

Our friends at Interactive Things and authors of Datavisualization.ch have just told us about their new pet project, called Substratum. It's a series of inspirational interviews with some of today’s most influential designers and artists. 10 questions per interview, 2 ...
    jasonrohen01

15/07/2010 / Games

This is a great interview by Nicholas O'Brien of Bad At Sports speaking to game designer and artist Jason Rohrer. O'Brien captures media artists within the medium in which they work - whether it be Second Life, Video, or in the ...