All posts tagged: ios

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Timeframing: The Art of Comics on Screens

Erik Loyer is a seasoned media artist and creative director who has spent the last several years thinking about the implications of screens on comics. Since 2008 he has been releasing innovative iOS experiments under the Opertoon imprint including the interactive comics Upgrade Soul and Ruben & Lullaby. Erik just launched Timeframing: The Art of Comics on […]

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Universal Everything / Polyfauna v2

Polyfauna, an app-collaboration between Universal Everything,  Thom Yorke, Stanley Donwood and Nigel Godrich has been updated to V2.  Deeper interaction with the environment happens through touch. You bring life to the world – drawing a stroke creates the initial backbone of a creature, springing to life and drifting off into the wild. — Matt Pyke Read […]

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RelativeWave – Form

Form is a tool that lets you build custom iOS prototypes directly on the device. Form prototypes are native. They have access to the device’s camera and other sensors. Prototypes built with Form are as powerful as their coded counterparts. Form is powered by Relative interface — a high performance graphics framework for iOS. It […]