All posts tagged: library

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Solyaris [iPad, Cinder]

Solyaris by Beat Raess is an “exploration into organic information design to visualise movies, actors, directors and their relationship”. The application for iPad made in Cinder allows you to search the entire Open Movie Database (TMDb) collection for movies, actors or directors. Expand nodes to gather information about their connections. Learn about the cast and filmography.

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IDILL 2011 Trophy [Processing, Objects]

Realised by Cheval Vert Studio,  the festival IDILL trophies were created by Charleroi/Danses, La Gaîté Lyrique & Sadler’s Wells. The team designed ‘seismograms’ objects, like pixels snapshots inspired by the physical movement origins of the festival. Each trophy is related to a prize and his winner, and the shape prize itself is generated by a […]

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Scramble Suit – Face Tracking [openFrameworks]

It all kicked off about 2 months ago when Kyle McDonald posted ‘FaceOSC’, a tool for prototyping face-based interaction. The oF wrapper Kyle created is built on non-commercial open source FaceTracker code from Jason Saragih. Kyle included an example oF app with the ofxFaceTracker addon for openFrameworks which can be downloaded here. Then few days ago, […]

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Paint a Ball [Javascript]

Created by Andreas Gysin, the following is a canvas version of the 2006 program which was written in lingo. The first version resulted in more than 4000 balls between 2006 and 2007 and now it’s your chance to contribute using the new three.js javascript 3d engine version. Play the little buckminster fuller and build your own ball or browse the archive with the […]

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lux4j [Processing, Java]

Test scenes for Karsten Schmidt‘s new lux4j (Luxrender) exporter library for Processing/Java. Mesh generated with toxiclibs volumeutils Material is glass (IOR 1.75) with an additional 500nm film coating using IOR 1.33, causing the dichroic effect. film settings: ISO 250, f5.1, 1/58secs / ektachrome 64TCD sampler: metropolis + exphotonmap stats: 1020 samples/pixel (probably will need another 2k samples or so) render […]

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Paper.js [Scripts]

Created by Jürg Lehni & Jonathan Puckey, Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves Paper.js is based on and largely compatible with Scriptographer, […]

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OpenSceneGraph and cefix [c++, iPad]

The following is a collection of work created by Stephan Huber working with OpenSceneGraph and lib called “cefix” he developed back in 2001 when he started working with c++ and there was no cinder or openframeworks at the time. The library sits on top of OpenSceneGraph and provides an app-interface similar to OpenFrameworks/Processing, 2D-inputwidgets, camera-input, a templated particle-system, font-rendering, […]

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Hemesh and HemeshGui [Processing]

Hemesh is an exciting Processing library by Frederik Vanhoutte (W:Blut) that can be used to create elaborate 3D shapes quickly. It is an implementation of the half-edge datastructure, hence the name Hemesh. What makes this datastructure interesting is it’s inherent ability to store connectivity information. So it’s much more than just a list of vertices […]

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Minipops [iPhone]

Minipops is a collection of famous people drawn really pixelly small by Craig Robinson. The first collection of over 800 Minipops was published in 2004 by Mitchell Beazley (Amazon.com) and as a German Edition in 2006 by Eichborn. It’s small and chunky book, 128 pages, and hardback. Minipops are now available on the iPhone for your […]

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Fontplore [Processing, Environment]

Fontplore is an interactive application designed for searching and exploring font databases.Fontplore helps you to easily find the right typeface for your project in a collection of several thousands of fonts. It lets you browse, preview, compare and print the fonts you are interested in. The interactive table is an implementation of the reacTIVision system […]