Created by TEM in collaboration with Vincent de Belleval, The Beacons is a virtual environment built around a catwalk that uses a dynamic content system piped through a room sized inverted zoetrope, created from 2.5m tall, 0.5 tonne, 60rpm motorised beacons x 3.
Our Time is the latest large-scale installation by United Visual Artists, investigating the subjective experience of the passing of time. The installation is comprised of 21 bespoke mechanical pendulums that swing at a pace apparently unhindered by the laws of nature and where no single time measurement applies.
Created by United Visual Artists, Blueprint is an installation designed to explore the relationship and parallels between natural and artificial systems – creating a visual composition that uses mathematical principles of logic that underpin life.
Created by Hugo Arcier, FPS is an installation inspired by the November 2015 Paris attacks where the visitors are invited to interact with a game controller, constructing a “memorial” from gunshots, and the only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.
A much anticipated collaboration between two Berlin-based greats, Deep Web is a feat of spatial programming that combines the luminous kinetics of Christopher Bauder’s fluidic with the laser orchestra of Robert Henke’s Lumière. Originally commissioned for the Festival of Lights Lyon 2015 (which was postponed after the Paris terror attacks), Deep Web will now see […]
Created by Gabriel Pulecio, Saturn Submerged is part of an ongoing series of ‘infinity boxes’ that create expanded spaces within themselves. The sculpture is composed of multiple mirrored surfaces and LEDs, which are fused to create the illusion of infinite depth and imagery.
Created by digital design studio FIELD, Spectra-3 is a physical-digital sculpture that tells three stories of communication through a choreography of movement, animated lights and spatialised sound, premiering at London’s Lumiere light festival on 14th January 2016.
Created by London based studio Nocte, Ascent is interactive installation intended to blur and at the same time highlights its surroundings. Using nature as a basis for aesthetic, Ascent is a mesmerising sight of smooth lines and soft light.
Phōs is an interactive webproject by Daria Jelonek which deals with the complexity of light, room and time. It shows 24 hours of light in different places of the world. It is both an homage to natural light and an aesthetic experience of light.
Latest in the series of mesmerising installations by ART+COM is À la recherche, a site specific installation that covers the surrounding walls of a newly refurbished legendary Les Bains nightclub in scattered points of reflected light.
Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
483 Lines is the latest installation by Seoul based studio Kimchi and Chips and is comprised of 483 nylon threads with projections calibrated in 3D to the 16m threads using Rulr, an open source node-based toolkit developed by the studio.