Remote Install is an installation by Julian Oliver that remotely installs itself over the network and presents its own installation process as an artefact in itself.
Is there such a thing as too much luck? Boris Petrovsky’s installation The Army of Luck that recently premiered at Art Karlsruhe 2012 leaves you with no less than 520 waving Maneki Neko (=lucky) cats to find out. Mounted on a massive 8m wide and 3m high altar and operating like a 520 pixel cat-matrix, Petrovsky’s […]
Föhnseher by Julian Oliver (2011) rises from the scrap heap of analog TV. Unlike other televisions, Föhnseher captures and displays images downloaded by people on surrounding local wireless networks. Other people’s phones, laptops and tablet computers all become broadcast stations for this device.
GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music – created using Processing and also an iOS version for interacting with the Processing app – created using openFrameworks. The basic appearance is based on […]
For this year’s Creative Review Annual cover, together with Nexus Interactive Arts, Minivegas created a custom application to draw a letter ‘A’ using content from the CR’s website and Twitter feed over the past year. We decided to make an “A” from CR’s prolific online output. We felt that its form should be implied, discernable by its […]
The project “Interactive Swarm Space” (ISS) explores the application of swarm simulations for the creation of interactive and immersive spaces. It aims to develop tools and strategies for establishing meaningful relationships between swarm behavior, interaction, perception, as well as musical and artistic expression. You will find papers, documentation, videos, tutorials, images and code+applications for download […]
Osmos for the iPad has been getting quite a lot of coverage since the release and considering CAN is still without an iPad (yes!!, we should probably open donations..), we thought we’d mention it and point you to some of the in-depth reviews already out there. Originally an award winning PC, Mac and Linux game from hemispheregames.com […]
LORMALIZED is the latest application by Reza Ali combining Lorenz equation, normalization and many, many particles (25k).. all made in Processing. Beautiful! LORMALIZED = Lorenz + nOrmalization + Real-tiMe + interActive + visuaLize + partIcles + reZa + procEssing.org + 4D. This visual piece was made using algorithmic composition. It runs in real-time and has interactive […]
Digital: A Love Story is set ‘five minutes into the future of 1988’ and created by Christine Love. The game is set entirely within an Amiga Workbench desktop where you are a BBS user meeting someone via a message sent to you. You send messages back and forth allowing the story to evolve. Features: -Discover […]
iJumpman is a retro-futuristic platformer by Andrew McClure. What begins as an imitation of 8bit retro platformer with game mechanics reminiscent of Joust quickly turns in one of the most engaging retro inspired games on the iPhone. Use tilt or onscreen controls to move across the level, effect gravity and objects in the world (physics), […]
Formerly known as MousePath, IOGraphica was created by Moscow designer Anatoly Zenkov to brighten up the routine work. Posting it at Flickr caused informal interest and afterward Anatoly Zenkov and his colleague Andrey Shipilov decided to evolve the app. IOGraphica is an application that tracks your mouse movements and converts them into a single image showing all the paths you have made with your mouse. The idea […]
From the creator of 2D SuperShapes – Reza Ali comes the 3D version of the same, a visual exploration into superformula. Besides the ability to play with parameters and explore transformations, included also are rendering/texturing options to explore possible aesthetic that can be generated from the formula. You can download the application here for Mac, […]