All posts tagged: Mac

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140 – Minimalistic platformer by Jeppe Carlsen

140 is an upcoming platform game developed by Jeppe Carlsen, known for his gameplay direction for Playdead’s Limbo. The game is described as a “minimalistic platformer“, using electronic music to create synesthesia as the player manipulates their avatar, a character that can take on several basic geometric shapes. Carlsen described the gameplay as like “an […]

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Tick by Moritz Greiner-Petter adds neurotic loops to your mouse movement

Created by Moritz Greiner-Petter, TICK (TIC) tries to embed the notion of uselessness, extravagance and non-intentionality in programmed environments. Tick is an AppleScript that runs in the background to augment the movement of your mouse cursor with neurotic loops from time to time. Once started it runs invisibly in the background, without a dock icon. The parasite application […]

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Fugu – Procedural modelling system for 3D graphics

Fugu is a new procedural modelling system for 3D graphics conceived and developed by Ben Porter, James Wetter and Jon McCormack. It supports the generation, manipulation and animation of 3D form using scripts written in the Lua programming language. Fugu contains a code editor with all the usual bells and whistles, and a 3D view in which to visualise your design. […]

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Screensaver, Revisited [Reference]

While the euphoric, dynamic forms of computational artist Marius Watz are probably quite familiar to CAN readers, the artist’s curatorial and educational undertakings should definitely not to be overlooked. As an extension of his practice, Marius consistently organizes prescient and formative exhibitions and workshops (see the upcoming Generator.x 3.0: From Code to Atoms) and often […]