Continuing his exploration of personal objects in the age of information overload, Manual Reader and Memory Device are two new devices by Ishac Bertran that address perception, personal data collection and memory.
“Mental rotation is somewhat localized to the right cerebral hemisphere. It is thought to take place largely in the same areas as perception. It is associated with the rate of spatial processing and intelligence” Created by Bence Samu and Ágoston Nagy using Processing, rOtal for Android lets you play with three-dimensional objects by rotating them and finding the identical twin […]
In 1978 Rem Koolhaas (wiki) published Delirious New York, a “retroactive manifesto” that wildly reframed Manhattan through a rigorous analysis of the street grid, the skyscraper and congestion while excavating the history of the “mythical island”. A few years later Ridley Scott’s film adaptation of Blade Runner (wiki) explored the limits of the human condition […]
Created by Matthias ‘moka’ Dörfelt, Selective Memory Theatre is a machine-like perception and memory installation which receives the newest images from flickr that get distorted, mixed and blended to pursue notion of sensory noise and portray memory and perception. Simultaneously these images are mapped as “similar memories” to the secondary projection representing short- and long-term memory […]
The Dromolux MA Design Interactions project at the RCA by Ludwig Zeller addresses the possible increase in cognitive performance of future generations. This device is a speed reading trainer that flashes words at a high pace using a strobe light and very short exposure. For the members of an information society the ability to process […]
Finalist in this years 2010 Independent Games Festival Mobile Awards, muBlip is a rhythm & shapes game memory game created by PARA9 (Tran-Quan Luong, Alexandre Grégoire and Mathieu Guindon) . The core gameplay is simple: learn multi-touch patterns then replay them as accurately as possible. The visual patterns of the game follow the rhythm of […]