AIT (“Social Hacking”), taught for the first time this semester by Lauren McCarthy and Kyle McDonald at NYU’s ITP, explored the structures and systems of social interactions, identity, and self representation as mediated by technology.
Created by Ubi de Feo, “from 0 to C” is a series of workshops that aim to teach programming using a tangible approach. Learning how to program requires pragmatic thinking and “advanced problem solving” and through the use of tangible, hand-made objects, the team behind the project try to establish a clear understanding of how a […]
Jan Vantomme aka “vormplus”, designer based in Ghent-Belgium, created this time lapse movie of him making a physical cellular automata piece made from plastic pixels. What is particularly enjoyable are the two types of logic that engage the viewer; one being the celular automata itself and the other Jan’s method of putting it together. It makes you wonder how […]
Aleph is the graduation project of Tiemen Rapati. A combination of imagery driven by generative processes in perspective to create representations of memory and mental association. “On the back part of the step, toward the right, I saw a small iridescent sphere of almost unbearable brilliance. At first I thought it was revolving; then I […]
The Digital Rube Goldberg Processor is the outcome of a workshop The Product collective gave at the HfG Karlsruhe (Design School). The team was invited to give a 4-day Processing workshop for the communication design students there. Since they understand it is impossible to teach programming to beginners just within 4 days, they decided to focus more […]