Hit The Beat is a physical drum machine that can play *anything*, making it possible for everyday objects to become musical instruments.
Scottish artist and filmmaker James Houston utilises dead media as a musical instrument in this latest video with Julian Corrie who wrote and performs the song.
This project is a book that highlights the furious rhythms of the jazz era, produced by generative design where authentic music scores arranged for ‘big band’ were translated in the text composition of carefully selected typefaces by notes parameters.
This new piece by Paul Prudence takes conceptual cues from cyclotrons and particle accelerators and alludes to aspects of particle physics, space exploration and 4-dimensional space. It is inspired to commemorate the first wave of Russian cosmonauts and also the artists of the Constructivist movement who conquered space conceptually.
Created by Viktor Jan, Beatoven gives the users a chance to create music through a “cooking” experience – Mixing sounds as if they were ingredients and playing with the revolving buttons on the stove as if they were to adjust the amount of heat, enhancing the feeling of cooking while creating music. As the user starts […]
McLaren approached MarshmallowLaserFeast for a teaser for the launch of their new car, the P12. Initially the job revolved around projection mapping, to project on (a model of) the car, something the MLF team wanted to avoid. Working directly with the McLaren team, the MLF team created this fascinating 60 seconds clip created using a combination of 3d animation, […]
Caten (2012) is the latest kinetic sound installation by David Letellier, Berlin-based sound artist, audio-visual performer and CAN regular. Site-specific to Chapelle du vieux St-Sauveur, a 12th century Gothic chapel in Caen (FR), Letellier sculpted a delicate veil of 300 thin wires, filling the historic site with a magical epiphany. Suspended from two ropes, each […]
Created by Émile Sacré, Kulbuto is an installation and an instrument, exploring possibilities of non-uniform compositions by both visualising what is being created and using the visual content as the driving force behind the rhythmic cycles. The formal outcome of Kulbuto is based on principles of changing rates, determined by graphic collisions at speeds. We are facing […]
Parhelia by Paul Prudence is a real-time A-V performance piece where sample based mechanical sounds are used orchestrate a family of concentric forms in space. The vvvv scenes suggest the workings of a imaginary machine where its component parts, or ‘gears’ interact with one an another triggering corresponding sounds. Parhelia uses direct translation of sound to […]
Created by Lasal, graphic programmer, designer, VJ and computer artist based in Berlin, Hexagrama explores the quality of time and how the geometrical coincidences change our perception of the musical composition. Running in realtime, Hexagrama was created using vvvv with midi data send to Usine. All geometrical occurrences are preprogrammed. “Hexagrama explores the geometrical properties of sacred geometry.” Other […]
Created by Abstract Birds and Quayola, Partitura is a custom software for creating realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. The main characteristic of the system is its horizontal linear structure, like that of a musical score. It […]
A small LAN party in a warehouse in Pittsburgh is staged. Gamers actions (jumps, kills, bullets, grenades, etc) are transposed into a graphical score for a percussion ensemble to play back in realtime. OSC out of Source Game engine >> Ableton Live >> Notes Quantized to 1/16 >> MIDI out to OpenFrameworks for graphical score on […]