Tundra define themselves as a “collaborative artistic collective” whose members include musicians, sound engineers, programmers and visual artists. Their focus is to create “spaces and experiences by making sound, visuals and emotions work together” in audiovisual performances and interactive installations.
MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.
Blinkdrink is a simple provocation to imagine new modes of interacting with screen-based technologies, taking the experience of the 2-d screen and extending it into 3-d space, and having fun with it.
140 is an upcoming platform game developed by Jeppe Carlsen, known for his gameplay direction for Playdead’s Limbo. The game is described as a “minimalistic platformer“, using electronic music to create synesthesia as the player manipulates their avatar, a character that can take on several basic geometric shapes. Carlsen described the gameplay as like “an […]
We don’t often come across games created in HTML5, especially those that leave a strong impression, but Empty Black by Mary Rose Cook is one special exception. In this minimal but rich platformer you play a square, throw crates to solve puzzles, use bullets, bombs, swords, missiles. Most fun we’ve had playing with a square in a long […]
Produced by The July 16 and developed by Bowyer, “Op de Beeck” for the iPhone is based on the short-movie “Sea of Tranquillity” by the award winning contemporary artist Hans Op de Beeck. The app allows endless browsing through the 9 movie scenes with insight into the story that take place on a fictional cruise liner created by the […]
Re_Find is a simple but beautiful difference finding game for the iPhone . The game has two game modes; Train in Free Play and, when you’re good enough, try and survive as many rounds as you can in Time Attack. The faster you are, the more points you get; the further you go, the harder it gets. Beautifully crafted, […]
Inspired by Brandon Boyer’s recent IndieCade talk, Anthony Grajirena together with his brother Rob made this quite wonderful little iPad game/poem. To look around : swipe the screen, To interact : tap, To shoot : touch, drag and release. Enjoy. Under the full Hunters’ Moon of a late October night a young Joseph Sound collects the spirits […]
Created by Simon Strandgaard, Triangle Draw allows you to draw logos/patterns/typography using only triangles. Within the app you can keep track of all your drawings, export to photo album or by email. Other tools include ability to mirror, offset, flip axis, invert colours, randomise and more. Platform: iPad Version: 1.0 Cost: $0.99 Developer: opcoders See also Graphic […]
Elliott Kember is a freelance web developer based in Bath, England who builds very exciting and innovative web apps. Most recent works include Hot Potato – quick-fire Twitter fun, Nurph – cranking out some Node.js performance, Simple Auth Twitter – for the coming OAuthpocalypse and CPU Stats for the machines in his new office. I’ve only come across Elliott’s work […]
Shot Shot Shoot is the latest offering from Erik Svedang, the name behind Kometen we already mentioned on CAN. Shot Shot Shoot represents (Erik writes) a new way of playing games with your friends, combining the magic of computers with the special interactions made possible by board games. The goal of the game is simple: […]