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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

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    cuboino-2 copy

30/09/2013 / Arduino, Objects

Created by Felix Heibeck while studying the "Digital Media" Program at the University of Bremen, Cuboino is a tangible, digital extension for the marble-game Cuboro. The system consists of a set of cubes that are seamlessly compatible with the cuboro cubes. In ...
    obake24 copy

09/04/2013 / openFrameworks

Created by Dhairya Dand and Robert Hemsley, the project seeks to develop gestures to evolve three-dimensional surfaces using 2.5D interaction. Learning from existing displays which are two-dimensional and using optical illusion and depth sensing cameras, the flat elastic surface is ...
    multiSofa (1) copy

11/01/2013 / iPad, openFrameworks

Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000's where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published ...
    T(ether)01 copy

20/10/2011 / Cinder

T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. Created by  Matthew Blackshaw (@mblackshaw), Dávid Lakatos (@dogichow), Hiroshi Ishii and Ken Perlin, the display acts as a window offering users a perspective view of three- dimensional data through tracking of head position ...
    58360-large

25/02/2011 / News

Fortune Boat Workshop - Lao Jianhua, V&A Designer in Residence The V&A and the Sackler Centre for arts education has just announced has a new opportunity, for a small group of designers/makers to have a studio at the V&A for six months commencing ...
    sixforty5-large

07/01/2011 / Objects

Six-Forty by Four-Eighty is an interactive lighting installation designed to reveal the materiality of computation by recontextualizing the common pixel. Composed of two hundred and twenty magnetic pixel-tiles in a darkened room, Zigelbaum + Coelho have created each pixel able to ...
    yellowtail00

03/01/2011 / iPad, iPhone, openFrameworks, Windows

In the multifaceted world of iOS apps for iPhone, iPad and the iPod Touch, artists are beginning to carve a niche in the crowded landscape of Apple's Appstore. One trend amongst software artists is to repurpose work that was originally ...
    sosolimited20043

03/07/2010 / c++, Events, Featured, Profile

Sosolimited is an art and design consultancy formed in 2003. The group specialises in interactive installation and audiovisual performance. They create immersive works that play on the immediacy of live media. I had a pleasure of hearing Sosolimited speak at the ...