Created by Shohei Fujimoto, Power of One #Surface explores perception through reflection and position, where the visitor is invited to explore both the actual and reflected pattern which continuously changes according to the angle of reflective surfaces.
In collaboration with the Federal Ministry of Education and Research, the ZKM has organized a competition within the Science Year 2014 – The Digital Society: all those interested are invited to experiment with this new technology developed by the ZKM.
“The motion triptych shows an interpretation of what the initial concepts would have looked liked if they were not realised as a line of runway clothes but spontaneously realized themselves as autonomous life forms.”
“Portrait” is work in progress on a video installations that shows portraits as “paintings in motion” — grotesque, dream-like, abstract and surreal photographs of real people created using various editing and compositing techniques.
C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
Like the .fluid project we wrote about few weeks back, “@><#!!! – The life of an overtaxed surface” is a project by Vera Hausmann, Till Maria Jürgens and Vitus Schuhwerk responding to the brief “TalkToMe”, initiated by Professor Andreas Muxel at the Köln International School of Design, Cologne. This surface, consisting of a thin metal coated foil, is […]
Project “Reactor for Awareness in Motion” at the Yamaguchi Center for Arts at [YCAM], is involved with the research and development of tools for creative dance with the aim of exploring the possibility of using new media technology in dance. Heading the project is Yoko Ando, a dancer, working together with software developers from the US and […]
Kruysman-Proto explore the complexities and opportunities in collaborative robotics. Working with students at the The Southern California Institute of Architecture (SCI-Arc) and using custom built software developed by Kruysman-Proto, the latest work titled Eye,Robot focusses on the intersection of computation, robotic fabrication, and cinematography. The platform has the unique ability for the designer not only to […]
Created by Moritz Greiner-Petter, TICK (TIC) tries to embed the notion of uselessness, extravagance and non-intentionality in programmed environments. Tick is an AppleScript that runs in the background to augment the movement of your mouse cursor with neurotic loops from time to time. Once started it runs invisibly in the background, without a dock icon. The parasite application […]
This new piece by Paul Prudence takes conceptual cues from cyclotrons and particle accelerators and alludes to aspects of particle physics, space exploration and 4-dimensional space. It is inspired to commemorate the first wave of Russian cosmonauts and also the artists of the Constructivist movement who conquered space conceptually.
Driven by the idea of a droplet of water following a line, Manny Tan created this Three.Js experiment that explores a droplet shape and it’s associated views in 3d space. The web application allows you to click and drag to rotate the shape. Alternatively, you can use the scroll wheel or right click and drag to move […]
From a distant intergalactic space-station, the cosmic androids transmit to you uncompressed psychotropic audio-visual technology. Created by game designer Eddie Lee,”The Ballad of the Psychotropic Robots” is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines “funkadelic spiritual machines” with generative two dimensional graphics – further accompanied by ocasional (+ accidental) glitch .