Created by Andreas Gysin in collaboration with Sidi Vanetti, Fari is a kinetic installation created with an array of moving light heads in a geometric configuration and programmed as a choreography.
Referencing the work of Archigram, Universal Everything continue to explore body and movement with the latest evolving video sculpture titled “Walking City”.
Senseless Drawing Bot #2 is the new version of it’s predecesor, version #1 created by Takahiro Yamaguchi and So Kanno. As with the version #1, the machine is built around the similar concept – to produce highly unpredictable results using the inertia generated by movement. The first version used the liner movement to swing spray-can equipped mechanical arms where the […]
Created by WOW Inc and programmed by Takashi Aoki and Fumihito Anzai, Bloom Skin is an installation for the display window of Elttob Tep Issey Miyake. The project is comprised a very light and thin cloth ‘organdie’ with 8 fans controlling the waving in the air. Using openFrameworks app, the 8 fans produce varying amount of uplift to create a wave effect […]
The Movement Lab of New York University, in collaboration with the New York Times, installed multiple high-speed motion capture cameras in a studio of the Juilliard School at New York’s Lincoln Center in order to study the movement of Alan Gilbert, Conductor and Music Director of the New York Philharmonic. Besides the standard motion tracking tech, its […]
Once in a while comes a photography app that does something really different. If you’re a fan of action sports or just like to take pictures of moving objects you’re definitely going to like this. Nabit lets you catch the right moment and turn it into an action sequence photo like we’ve seen in skateboard/snowboard/BMX magazines. […]
If you were enjoyed the ‘Venetian Mirror’ (2009) by Fabrica piece at the current Decode exhibition at V&A you might especially like this post by Heino Boekhout exploring the concept of Digital Chronophotography. The article describes experiments which record several phases of movement into a single image using the Processing and a webcam or a set of […]