Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre’s features, Romain designed a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.
He Liked Thick Word Soup is the latest experiment in the Chronotext series, a growing collection of software experiments exploring the relation between text, space and time.
Eliss by Steph Thirion gets an update. Not revolutionary, nor a re-write, simply perfect – just as the first release was.
WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or add your own audio files using the Documents folder in iTunes. There are also 8 preset slots for storing control […]
Last week The Mill unrevealed their rear projected, 5’x 3’ interactive touch screen which is an interactive visualization of their portfolio (spanning 20 years) developed in Cinder. What makes this screen unique is extensive effort behind design and software development by the NY Digital team comprising Andrew Bell and an incredible group designers, flash developers and digital […]
The Creators was made as a final 3rd year project for the Information Visualisation Studio in the Bachelor of Design Computing at the University of Sydney, an interaction-design focused degree. The project was a response to a design brief that called for an interactive experience on a 42″ multitouch table that visualised data in a […]
Created by on;(do) studio, modAxis is a musical instrument for the iPhone and iPad. By controlling positions of three circles you modulate FM parameters and ‘delay’ FX. Unlike DAW or typical musical instruments, such as midi keyboard, you can perform transformation of the ‘sound’ more intuitively with the use of multi-touch interface. Red Cirlce icon is the first object […]
Few months since our preview of Little Bugger, the game is finally now available in the AppStore. Crafted in beautiful black and white, Little Bugger is a take on entomophobia (fear of insects). Squash as many insects as possible without letting any get away. Great sounds, very realistic insect movement and wonderful use of iPhone’s […]
It’s been 5 months and I am still anxiously awaiting the release or for that matter just a title of the new/still in development iPhone game from Mike Tucker (mike-tucker.com << must see). There isn’t much information besides what you can see in the videos below. Hard to describe, space invaders like with uber-retro multitouch interface. […]
Infractor is an interactive, artistic application that has been developed for a multitouch-table. It is based on the article database of the New York Times. The information can be searched, filtered and read by putting physical objects on the interactive surface. The project has been carried out entirely in Processing. The reacTIVision-software was used for the […]
Multi Touch Sound Storm is a project by Subcycle Labs, the work of Christian Bannister a musician, designer and developer located in Portland, Oregon. A visual, multi touch interface to interact with sound combining beat slicing, granual effects, navigate the beat back and forth packaged in a minority report type transparent overlay of three dimensional […]
Morse Code does not need much introduction but for the case of argument it may be relevant to understand the cause of discovery before we address issues why this may be relevant now when more sophisticated methods of communicate are around us. What I will try to do in this article is outline few questions […]