Please disable AdBlock. CAN is an ad-supported site that takes hundreds of hours and thousands of dollars to sustain. Read More.
HOLO is a biannual magazine about emerging trajectories in art, science, and technology brought to you by the people behind CAN. Learn more!

narrative

    04 copy

08/10/2013 / openFrameworks, Unity

Created by Evan Boehm, Looking at a Horse is about the context and experience of viewing art. It is an installation piece that changes its appearance depending on where it is located and who is viewing it. Moment by moment, ...
    BehindScenes_RGBClean copy

05/06/2013 / openFrameworks

When James George and Alexander Porter first took Kinect on a photographic journey of NY Subway little did they know that within a year the project would become RGB+D and raise almost $35k on Kikstarter to fund the development of "Clouds". While ...
    nightdead1 copy

29/04/2013 / Featured, Theory

This is one in a series of articles by @zenbullets, which are being collected into a very-low-cost eBook as they are written. If you'd prefer to read this in epub, pdf or mobi format, please click here. [caption id="attachment_34711" align="alignnone" width="640"] ...
    the_carp_and_the_seagull_02

09/04/2013 / Featured, Theory

This is one in a series of articles by @zenbullets, which are being collected into a very-low-cost eBook as they are written. If you'd prefer to read this in epub, pdf or mobi format, please click here. Do people really think ...
    Kentucky-Route-Zero-1

21/01/2013 / Featured, Games

"Kentucky Route Zero" is a magic realist adventure game about a secret highway in Kentucky and the mysterious folks who travel it. The player controls Conway, an antique furniture deliveryman, as he attempts to complete the final delivery for his ...
    bientot_l_ete-space-sea-femme-surprised copy

14/12/2012 / Featured, Games

More than 3 years after their previous title, Tale of Tales's new videogame is now available for download. Much like its predecessors The Path and The Graveyard, Bientôt l'été is a game following the' "notgames" philosophy that seeks to employ the medium ...
    life01 copy

10/12/2012 / Android, iOS

Created by London's digital art and design collective Field, Energy Flow is a non-linear film experience created for the iOS and Android platforms that explores the physical, social and spiritual tensions in our world. The film is composed of multiple ...
    the_carp_and_the_seagull_06 copy

15/11/2012 / Featured, Javascript, Three Js

Directed by Evan Boehm at Nexus Interactive Arts and commissioned by The Creators Project, The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven ...
    QR-code-hotel-room-640x457

10/10/2012 / Events

This past Friday marked the inaugural Ontario Augmented Reality Network (OARN) conference here in Toronto. Headed by Brock University-based Canada Research Chair Kevin Kee, OARN is dedicated to building bridges between university research initiatives, developers and cultural agencies in an ...
    Lostalgic – Thumbnail

01/10/2012 / Featured, Javascript

Italian author and meta-fabelist Italo Calvino arranged a grid of tarot cards as an engine to propel his 1973 novel The Castle of Crossed Destinies. The interwoven lines and columns of this grid were used by a narrator to reconstruct the ...
    nathaliemiebach_00 copy

10/08/2012 / Events, Featured, Theory

Visualizations are created to make data more legible. They are intended to give us a neutral portrait, so to speak, of how collections of data relate to each other. In so doing, they make information accessible to us that would ...
    hunted1 copy

11/06/2012 / Games

Latest game in development from Big Robot is this english landscape inspired robot featured - Sir, You Are Being Hunted - game. It's creator Jim Rossignol describes it as a "a mixture of rich seam of tweed-loving British science fiction to ...
    Alan Gilbert_01 copy

16/04/2012 / Other

The Movement Lab of New York University, in collaboration with the New York Times, installed multiple high-speed motion capture cameras in a studio of the Juilliard School at New York's Lincoln Center in order to study the movement of Alan Gilbert, ...
    Exhausting Gameplay_cover

03/04/2012 / Featured, Games, Theory

A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, ...
    Overscan04 copy

02/12/2011 / openFrameworks

Overscan by SoSoLimited is a permanently installed TV remixing artwork at a bar in Cambridge, MA (USA). Live television is fed into a PC running custom software, which analyzes, re-processes, and mutates the video signal and text data coming from ...
    suwappu05x

09/10/2011 / iOS

Few months ago Berg posted concept material for Suwappu, their toy design project with Dentsu. The project is based around woodland creatures that talk to one-another when you watch them through your phone camera, a form of AR. Whilst still only ...
    lucid02x

23/05/2011 / vvvv

"Sometimes it seems as if I were looking at myself from the outside. As if the imaginary camera eye moved away from first person view to third person view. I think it is an error in perception. Brain creates reality ...
    superpikix00

06/04/2011 / Other, Sound

Super Pikix is a free VJ software for the portable console Caanoo created by Piklipita, duo of visual artists based in London, UK & Wroclaw, Poland. The Caanoo is an open-source, Linux-based handheld video game console and media player (wikipedia) priced at about US ...
    strangerain02

19/12/2010 / iOS

Created by Operton and Erik Loyer, Strange Rain turns your iPad, iPhone, or iPod touch into a skylight on a rainy day. Raindrops fall and splatter on your screen, shifting perspective as you tilt your device. Touch the screen and guide the ...
    silica00

15/03/2010 / Processing

SILICA-ESC is a generative movie that portrays possible computing platform for the future. The story takes place in Singapore, where the decision about massive production of the new computing platform - SILICA-ESC is about to be made. The protagonists challenge ...
    thisisinfinity01

28/12/2009 / Games, Windows

New submission to the Experimental Gameplay Project ('Art Game' theme) is the new game by Cactus titled This is Infinity. The game is 3d first person glitch like experience "meant to put you in a state of confusion, where you ...
    everyday

22/12/2009 / Flash, Games

Made in less than a week and submitted to Experimental Game Project Art + Game theme, Every Day the Same Dream is a game by Pittsburgh based Paolo Pedercini. From the Artist “Every day the same dream” is a slightly existential riff on the ...
    trauma00

01/11/2009 / Flash, Games

TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of ...