All posts tagged: nature

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Botanicus Interacticus – Designing interactive plants at Disney Research

Botanicus Interacticus is the tatest project created at Disney Research by Ivan Poupyrev in collaboration with Philipp Schoessler, Jonas Loh/Studio NAND, and Munehiko Sato. The project is concerned with developing technology for designing “highly expressive interactive plants”, both living and artificial. Driven by the rapid fusion of computing and living spaces, the team take interaction […]

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Generative Jigsaw Puzzles – Nervous System toys with a classic enigma

Nervous System’s trademark portfolio of generative cups, lamps and jewlery has ‘grown’ an unlikely new product: jigsaw puzzles. Expanding the radius of an immaculate practise isn’t easy, yet partners Jessica Rosenkrantz and Jesse Louis-Rosenberg have produced a perfect fit: Generative Jigsaw Puzzles – surprisingly colourful thanks to the work of featured artist Jonathan McCabe – […]

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Bear 71 – Interactive Documentary [Flash, Review]

It is not entirely unusual for a Canadian wildlife documentary to open with grainy footage of an animal being carefully approached by park officials, but any similarities between Bear 71 and nostalgic Canadian depictions of wildlife end about 15 seconds into the timeline. This interactive documentary opens with a young bear being sedated, hogtied, tagged […]

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The Hanging Garden [Arduino]

The Hanging Garden creates an array of LED lights when plants ask for water. Using the moisture sensors and an ardunio, team in the office are able to know the aproxímate level of moisture contained in the plants which therefore tells them when the plant needs water. Each plant has an independent LED Light, creating […]

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Communion [Cinder, Scripts, Events] – Special

Currently on show at the La Gaîté Lyrique in Paris is an exhibition by Matt Pyke aka Universal Everything named Super-Computer-Romantics. In total, 12 pieces occupy the space, each unique dealing with the topic or anthropomorphism and computer romanticism. Amongst the pieces is the “Communion”, a generative piece created by Matt Pyke (Universal Everything) and Field.io – Marcus Wendt […]

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Hyphae [Cinder, Objects]

Hyphae is a new collection of jewellery from Nervous System (Jessica Rosenkrantz and Jesse Louis-Rosenberg). Inspired by the vein structures that carry fluids through organisms from the leaves of plants to our own circulatory systems, the team created a Cinder simulation which uses physical growth principles to build sculptural, organic structures. Starting from an initial seed […]

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Cloud Forest [Processing]

‘Nebel Wald’, meaning Cloud Forest is a series of generative trees created by Holger Lippmann. Berlin born who lived and studied in paris, new york now lives and works in Berlin, represented by the berlin based [DAM] gallery, in London by nous and by the edition gallery lumas. deep inside i’m a painter and i always was. […]

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Nemore [vvvv]

Created by “fishing for compliments“, “Nemore” is a garden, consiting of 36 bendable graphite poles. “Nemore” senses the visitor. Each pole has a behavior and reacts to it’s neighbours and to the visitor, the “alien neighbour”. Does a system arise from the poles behaviour, that we (the observers and the visitor) perceive as angst, curiosity, nervousness, […]