It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.
When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.
New game from the creators of Sword & Sworcery, described by Microsoft as “creative take on roguelike gameplay” and development exclusively for the Xbox One.
Making it Real is both the title and aspiration for an upcoming juried digital fabrication exhibition that is accepting submissions of 3D print ready objects. Taking place at OCAD University between May 14-28th, the exhibition currently has an open call for material to be submitted, considered and – if selected – printed and displayed. CAN […]
It’s that time of the year when we slowly begin wrapping up the 2012. Before we say goodbye, take a short but well deserved break, lets take a quick moment to look back at some of the best and most memorable projects of 2012. Like last year, there is no mechanism in deciding these and neither-nor all […]
For the second time this year we are very pleased to welcome our dear friends YouWorkForThem as the sponsors of CreativeApplications.Net. Today we share a little story about how Proce55ing typeface came to be and how the same two people, 8k miles apart, met in person by pure chance.
We’ve heard a lot about Higgs Boson particle and CERN in the last few weeks but very little about a very interesting programme running currently there with Julius von Bismarck as it’s resident. Lunched earlier this year, the ‘Prix Ars Electronica Collide@CERN Digital Arts Prize’ was awarded to Julius in conjunction with a two-month residency at CERN. While everyone […]
Created by Julian Koschwitz, “On Journalism #2 Typewriter” installation writes generative stories about journalist killed worldwide between 1992 and today. The individual stories are typed on a continuos piece of paper, connected through common fields of coverage, places and published work.
Plinko Poetry is a new interface for electronic poetic expression, by Inessah Selditz and Deqing Sun, two Master’s students at NYUs Interactive Telecommunications Program. The installation draws source text from current @nytimes and @FoxNews tweets and creates a new corpus of ever changing poetic text based on the zeitgeist of current headlines.
Written by Peter Lunenfeld, The Secret War Between Downloading and Uploading is a book about using digital technologies to shift us from a consumption to a production model. After half a century of television-conditioned consumption/downloading, Lunenfeld tells us, we now find ourselves with a vast new infrastructure for uploading. We simply need to find the will […]
Our friends at Interactive Things and authors of Datavisualization.ch have just told us about their new pet project, called Substratum. It’s a series of inspirational interviews with some of today’s most influential designers and artists. 10 questions per interview, 2 interviews per issue, 1 issue per week until Christmas. They started yesterday with the first […]
“New Art/Science Affinities” is a new publication focusing on artists working right now at the intersection of art, science and technology. Co-published by The Miller Gallery at Carnegie Mellon University and the STUDIO for Creative Inquiry, this 190-page book was written and designed in one week by four authors (Andrea Grover, Régine Debatty, Claire Evans […]