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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

opensource

    AmnonOwed-GTS-GLSL_SphereDisplacement01 copy
As the title suggests, I'll be covering a lot of ground in this blog post. My intention is to describe and show practical examples of a number of crucial building blocks for 2D/3D projects. In that sense the tutorial is ...
    duration_04 copy

18/02/2013 / openFrameworks

Created by James George and co-developed by YCAMInterLab during the Guest Research Project v.2, Duration is an open source and completely free timeline application built using openFrameworks which integrates with Processing, Cinder, vvvv, Unity3d, Quartz, and any other OSC enabled environment. A Duration project, available as an example, is a collection ...
    node13-vvvv copy 2

18/12/2012 / CAN Events, Events

Almost three years since their last edition, the new edition of ‘NODE13 - Forum for Digital Arts’ takes place next year, 11-17th February, in Frankfurt, Germany. The festival comes with the key topic ‘The Rules – Examining code as shapeable cosmoplastic ...
    KinectPhysics-Header

17/09/2012 / Featured, Processing, Tutorials

In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon. How awesome is that? To realise our creative end goal we will be using Processing and several of it's contributed ...
    fugu_plant (1) copy 2

04/04/2012 / Mac, Other, Windows

Fugu is a new procedural modelling system for 3D graphics conceived and developed by Ben Porter, James Wetter and Jon McCormack. It supports the generation, manipulation and animation of 3D form using scripts written in the Lua programming language. Fugu contains a code editor with all ...
    Amnon Owed - ARtut Header

22/12/2011 / Featured, Processing, Tutorials

All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this ...
    antimap06x
The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log - iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap ...
    bandwidth_screenshot3 copy

23/10/2011 / Mac, openFrameworks, Sound, Windows

Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music. Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can ...
    realtimedeither03x

02/10/2011 / openFrameworks

Using code that Zach Lieberman posted on the oF forums which allows you to show the pixels directly below the OF app window in a texture, Jesus Gollonet created this little experiment which converts all content below the window into dithered image. This allows ...
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26/08/2011 / Cinder, Featured

Last week The Mill unrevealed their rear projected, 5’x 3’ interactive touch screen which is an interactive visualization of their portfolio (spanning 20 years) developed in Cinder. What makes this screen unique is extensive effort behind design and software development by ...
    recursiontoy01x

24/08/2011 / Javascript

Latest by Justin Windle is this 'Super Recursion Toy' created using Canvas. He writes: Revisiting one of my favorite topics - recursion. This canvas based tool allows you to explore branching algorithms & rendering techniques, as well as save a snapshot of your ...
    plaskmain copy

16/08/2011 / Scripts

Plask is a programming environment for multimedia and computational design. Created by Dean McNamee, Plask was built objC, V8 Javascript Engine, Skia rasterization library, NodeJS, Cocoa and OpenGL, FreeImage and Syphon. Currently available for Mac OSX only. The download includes the "PlaskLauncher.app" ...
    Muze_TechCloseupxx

15/06/2011 / Arduino, Sound

Muze is the latest creation of Teaugue Labs, a collective operating alongside Teague, a long established industrial design agency and a name behind products for companies such as samsung and microsoft. The device itself is a musical instrument that 'plays with ...
    polycode03

05/06/2011 / c++

Designed and developed by Ivan Safrin, Polycode is a new free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and ...
    Toxiclibs BreakCircle by Amnon Owed

05/05/2011 / Processing, Tutorials

Would you like to create what you see in those videos? Well, read on! Because in this article I will show you how you can do just that using Processing and Toxiclibs. As Processing’s biggest open source collection of libraries, ...
    Poster_Alterantive_00

09/03/2011 / Events, Processing

After a highly successful first edition in 2010, Processing Paris are proud to announce the second installment of their series of workshops for creatives working with Processing. Three Processing workshops have been organised : - A beginners workshop with Christian Delecluse. - ...
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04/03/2011 / Arduino

Latest from the Teague Labs comes in the form of Computerless Arduino, small, inexpensive visual interface for Arduino that doesn’t require a computer to change the code, so you can take it with you and make awesome things anywhere. It consists ...
    Hemesh - Amnon Owed 01

22/12/2010 / Processing

Hemesh is an exciting Processing library by Frederik Vanhoutte (W:Blut) that can be used to create elaborate 3D shapes quickly. It is an implementation of the half-edge datastructure, hence the name Hemesh. What makes this datastructure interesting is it’s inherent ...
    closeAbe

17/12/2010 / MaxMSP, Processing

For the past four years Harvey Moon has been building a Drawing Machine, a mechanical robot that takes commands from a computer in order to draw onto the wall. Many (here and here) have done a similar device in the past, what ...
    gui_screen00

01/12/2010 / Mac, openFrameworks, Sound

Created by Daniel Feles, refreq is a customisable music player. You can load music files into refreq, but also images (bitmaps, imgs, pngs). When you load a song, first the program analyzes the track, then it draws its frequency spectrum. After tracking, ...
    balloon_02

24/11/2010 / Mac, Processing, Windows

I've been following Manny Tan's for about 10 years now or so and it's a great pleasure to introduce him to CA readers. In case you missed his work, Manny belongs to the generation of early creative code flash developers ...
    Powershot_IR_Mod_IMG_0017
Last week we wrote about the wonderful work that happened over the weekend after the release of XBox Kinect opensource drivers. Today we look at what happened since then and how the Microsoft gadget is being utilised in the creative ...
    TraceModeler-Vacuum

17/11/2010 / openFrameworks

Created by Karl D.D. Willis, Trace Modeler is an application that uses real-time video to create three-dimensional geometry. The silhouette of a foreground object in a video frame is subtracted from the background and used as a two-dimensional slice. At ...
    kylekinect

14/11/2010 / c++, Featured, News, openFrameworks

There have been a number of exciting developments in the last few days related to XBox Kinect. For those that may not be aware of what it is, it's a brand new interface to their Microsoft XBox games console. Kinect ...
    toxiclibs01

30/09/2010 / Processing

Karsten Schmidt (aka toxi) has just posted 2010 showreel of "24 kicking projects" done in the past year or so using toxiclibs. Many submitted their projects, showing widespread and wide range of work created using Karsten's open source libraries. toxiclibs is an independent, open ...
    100pp

24/09/2010 / Processing

Matt Pearson, aka zenbullets has just hit "publish" on the last of 100 Abandoned Artworks, a library containing 100 Processing experiments dating back to 2008, most open source and available for download. This is a wonderful collection including some very ...
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21/09/2010 / iPad, iPhone, openFrameworks

Horizons is a interactive sound toy which brings together the atmospheric sounds of Eli Murray (Gentleforce) and generative visuals of Lukasz Karluk. The app is an exploration of colour, sound and form. The design of the piece focuses on creating subtle colour refractions ...
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28/04/2010 / c++, Cinder

Cinder is a new C++ frameworks created by The Barbarian Group for programming graphics, audio, video, networking, image processing and computational geometry. Cinder is cross-platform, and in general the exact same code works under Mac OS X, Windows and a ...
    flixeltutorial00

05/04/2010 / Featured, Flash, Games, Tutorials

In this tutorial, I'll explain how to develop a very simple Defender-style game using the open-source Flixel 2 game library for Flash. Flixel was written by Adam Saltsman and extracted from a couple of his own Flash games, including Gravity ...
    lasthistory00

16/03/2010 / Mac

LastHistory allows you to analyze music listening histories from Last.fm through an interactive visualization and to explore your own past by combining the music you listened to with your own photos and calendar entries. It is available as a desktop application ...
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