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opensource

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As the title suggests, I'll be covering a lot of ground in this blog post. My intention is to describe and show practical examples of a number of crucial building blocks for 2D/3D projects. In that sense the tutorial is ...
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18/02/2013 / openFrameworks

Created by James George and co-developed by YCAMInterLab during the Guest Research Project v.2, Duration is an open source and completely free timeline application built using openFrameworks which integrates with Processing, Cinder, vvvv, Unity3d, Quartz, and any other OSC enabled environment. A Duration project, available as an example, is a collection ...
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18/12/2012 / CAN Events, Events

Almost three years since their last edition, the new edition of ‘NODE13 - Forum for Digital Arts’ takes place next year, 11-17th February, in Frankfurt, Germany. The festival comes with the key topic ‘The Rules – Examining code as shapeable cosmoplastic ...
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17/09/2012 / Featured, Processing, Tutorials

In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon. How awesome is that? To realise our creative end goal we will be using Processing and several of it's contributed ...
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04/04/2012 / Mac, Other, Windows

Fugu is a new procedural modelling system for 3D graphics conceived and developed by Ben Porter, James Wetter and Jon McCormack. It supports the generation, manipulation and animation of 3D form using scripts written in the Lua programming language. Fugu contains a code editor with all ...
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22/12/2011 / Featured, Processing, Tutorials

All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this ...
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The AntiMap by Trent Brooks is an Open Source creative toolset for recording and visualising your own data. The project currently consists of a phone utility application (AntiMap Log - iOS/Android) for data capture, and a couple of web/desktop applications (AntiMap ...
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23/10/2011 / Mac, openFrameworks, Sound, Windows

Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music. Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can ...
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02/10/2011 / openFrameworks

Using code that Zach Lieberman posted on the oF forums which allows you to show the pixels directly below the OF app window in a texture, Jesus Gollonet created this little experiment which converts all content below the window into dithered image. This allows ...
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26/08/2011 / Cinder, Featured

Last week The Mill unrevealed their rear projected, 5’x 3’ interactive touch screen which is an interactive visualization of their portfolio (spanning 20 years) developed in Cinder. What makes this screen unique is extensive effort behind design and software development by ...
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24/08/2011 / Javascript

Latest by Justin Windle is this 'Super Recursion Toy' created using Canvas. He writes: Revisiting one of my favorite topics - recursion. This canvas based tool allows you to explore branching algorithms & rendering techniques, as well as save a snapshot of your ...
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16/08/2011 / Scripts

Plask is a programming environment for multimedia and computational design. Created by Dean McNamee, Plask was built objC, V8 Javascript Engine, Skia rasterization library, NodeJS, Cocoa and OpenGL, FreeImage and Syphon. Currently available for Mac OSX only. The download includes the "PlaskLauncher.app" ...
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15/06/2011 / Arduino, Sound

Muze is the latest creation of Teaugue Labs, a collective operating alongside Teague, a long established industrial design agency and a name behind products for companies such as samsung and microsoft. The device itself is a musical instrument that 'plays with ...
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05/06/2011 / c++

Designed and developed by Ivan Safrin, Polycode is a new free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and ...
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05/05/2011 / Processing, Tutorials

Would you like to create what you see in those videos? Well, read on! Because in this article I will show you how you can do just that using Processing and Toxiclibs. As Processing’s biggest open source collection of libraries, ...
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09/03/2011 / Events, Processing

After a highly successful first edition in 2010, Processing Paris are proud to announce the second installment of their series of workshops for creatives working with Processing. Three Processing workshops have been organised : - A beginners workshop with Christian Delecluse. - ...
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04/03/2011 / Arduino

Latest from the Teague Labs comes in the form of Computerless Arduino, small, inexpensive visual interface for Arduino that doesn’t require a computer to change the code, so you can take it with you and make awesome things anywhere. It consists ...
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22/12/2010 / Processing

Hemesh is an exciting Processing library by Frederik Vanhoutte (W:Blut) that can be used to create elaborate 3D shapes quickly. It is an implementation of the half-edge datastructure, hence the name Hemesh. What makes this datastructure interesting is it’s inherent ...
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