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Apesnake Photobooth [openFrameworks]
- > 20131
- 07/11/2011
The Apesnake Photobooth is an installation by Che-Wei Wang & David Penuela built using Kyle McDonald’s FaceOSC wrapper for openFrameworks. A webcam detects a single face, tracks it’s position, and calculates the width and height of it’s mouth. When the ...
Bandwidth [openFrameworks, Mac, Windows, Sound]
- > 19767
- 23/10/2011
Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music.
Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can ...
The Company [Cinder]
- > 19663
- 12/10/2011
"The Company" is the latest project by Andrea Cuius and Roland Ellis commissioned by Bring To Light Festival NYC. A suspended surface of 76 tungsten lamps form a catenary arch, playing host to live performances and revisiting the sounds of the 19th century ...
Parhelia [vvvv]
- > 18569
- 15/08/2011
Parhelia by Paul Prudence is a real-time A-V performance piece where sample based mechanical sounds are used orchestrate a family of concentric forms in space. The vvvv scenes suggest the workings of a imaginary machine where its component parts, or 'gears' ...
Voyagers [openFrameworks]
- > 17720
- 13/07/2011
Created by The Light Surgeons for the National Maritime Museum in London, the installation "Voyagers" engages with England's long standing relationship to the sea, featuring thematic images and film from the museum's collection animated atop a continually flowing ocean of ...
Grid [iPhone, iPad, oF, Processing]
- > 17643
- 10/07/2011
GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music - created using Processing and also an iOS version for ...
Drawing Water [Cinder]
Drawing Water by David Wicks is a constructed landscape created by the relationship between rainfall and water consumption in the United States. The application, made in Cinder uses water consumption data and builds images to expose the reality that water ...
KAIST Mobile Phone Orchestra [iPhone, Processing, Sound]
- > 16252
- 30/04/2011
- No Comments
- abletonlive, aim, iPhone, kampo, momu, osc, performance, Processing, Sound, thesis
The KAIST Mobile Phone Orchestra (KAMPO) aims to explore the potential of mobile media for music and media art. In addition to suggesting new and innovative mobile performance paradigms through concerts, KAMPO conducts active research/education in music and mobile media ...
illucia [Processing, MaxMSP]
- > 16125
- 25/04/2011
illucia is a OSC based codebending instrument by Chris Novello aka paperkettle. It is a USB device with physical jacks that correspond to software patch points, which can be connected and disconnected using patch cables. It is also a console for routing information ...
Show me how [not] to fight [openFrameworks, Games]
- > 15675
- 28/03/2011
- No Comments
- ableton, analogue, Digital, fps, installation, lan, midi, music, openFrameworks, osc, score, Sound
A small LAN party in a warehouse in Pittsburgh is staged. Gamers actions (jumps, kills, bullets, grenades, etc) are transposed into a graphical score for a percussion ensemble to play back in realtime. OSC out of Source Game engine >> Ableton ...


































