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osc

    ghost-1 copy

27/06/2013 / openFrameworks

Created by Thomas Eberwein / Thomas Traum and Tim Gfrerer, Ghost is an interactive installation of a snow storm, raging within an abandoned, barren landscape. Within this storm the visitor can make out a procession of human forms which seemingly try to ...
    universal_everything_nike_milan_14 copy

08/05/2013 / openFrameworks

In 2012 Universal Everything were invited to help celebrate the release of Nike's special edition Flyknit collections at the design week in Milan. The installation, as seen here, is comprised of a 4 sided video cube capturing the hive of activity where living ...
    MIMPI_06 copy

05/04/2013 / vvvv

Created by Moscow based duo Stain, MIMPI - mobile interactive multiparametric image is an experiment using generative imagery combined with simple multiuser interaction. Audience has a direct influence over the image by tilting their iOS or Android device. Sound is created ...
    duration_04 copy

18/02/2013 / openFrameworks

Created by James George and co-developed by YCAMInterLab during the Guest Research Project v.2, Duration is an open source and completely free timeline application built using openFrameworks which integrates with Processing, Cinder, vvvv, Unity3d, Quartz, and any other OSC enabled environment. A Duration project, available as an example, is a collection ...
    cyclotone28 copy 2

25/01/2013 / vvvv

Cyclotone (A Cyclotron for sound) is a new audio-visual piece created by Paul Prudence and produced in the latter part of 2012 in anticipation of performances for various festivals and events including Scopitone Festival [Nantes, France],  The RedBull Music Academy's 'Cymatics, ...
    woods_02 copy

11/12/2012 / Cinder, Environment

Created by Nocte, a collaborative between Andrea Cuius-Boscarello and Hannelore Leisek, Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who. By using different ...
    maccabees_live_5 copy

06/08/2012 / openFrameworks

Two weeks ago we were invited to be at the filming of the new video of the The Maccabees, presented by Vevo for the Magners ‘Made in the Dark’ campaign. Unfortunately we could not make it but earlier today, James Aliban posted ...
    faceshift01 copy

04/08/2012 / openFrameworks, Sound, Tutorials

Kyle McDonald has been exploring possibilities of face tracking using FaceShift Studio, an affordable markerless facial performance capture in development since 2009 and presented presented over the years at the SIGGRAPH conference. The tutorial below show you how to connect it ...
    Zef&Santo and Keith Fullerton Whitman – MUTEK 2012

20/07/2012 / Events, Other, Review

Even when judged against its usual high standards, MUTEK 2012 was a stellar year for AV performance. In addition to the A/Visions program, there were a number of other noteworthy shows, screenings and installations that reinforced the prominence of real ...
    SketchSynth_00 copy

14/05/2012 / openFrameworks, Other

SketchSynth by Billy Keyes is a drawable OSC control panel which lets anyone create their own control panels with just a marker and a piece of paper. Once drawn, the controller sends Open Sound Control (OSC) messages to anything that can receive ...
    curious_iphones_02 copy

18/04/2012 / Arduino, iPhone, Processing

Fun little experiment by the InteractiveLab group utilising a pair of iPhones, four servos controlled by Processing which receives openCV CIDetector face detection information via OSC from a custom iPhone app created in openFrameworks using iOS5 SDK. In other words, 2 iPhones observe ...
    titan_02_640

11/04/2012 / Processing

On January 15th, 2005, after a 7 year and 3,2 billion kilometer piggyback ride through space, the ESA (European Space Agency) space probe Huygens detached from the Cassini orbiter and parachuted into the thick atmosphere of Saturn's moon Titan. Two ...
    Difluxe14 copy

23/03/2012 / Cinder

Created by Avoka Production, DIFLUXE allows us to observe and interact with a world of living beings. On screen, the particles wander forming groups similar to schools of fish. The visitor is invited to upset the balance of this microcosm by placing ...
    installation00 copy

07/11/2011 / openFrameworks

The Apesnake Photobooth is an installation by Che-Wei Wang & David Penuela built using Kyle McDonald’s FaceOSC wrapper for openFrameworks. A webcam detects a single face, tracks it’s position, and calculates the width and height of it’s mouth. When the ...
    bandwidth_screenshot3 copy

23/10/2011 / Mac, openFrameworks, Sound, Windows

Latest by Joshua Nimoy is this synaesthetic, interactive musical experience provides six original modes in which the player may produce music. Advanced configuration is possible by editing the contents of the bundled settings.yml. By changing the values of that file, you can ...
    the_company_colours_5 copy

12/10/2011 / Cinder

"The Company" is the latest project by Andrea Cuius and Roland Ellis commissioned by Bring To Light Festival NYC. A suspended surface of 76 tungsten lamps form a catenary arch, playing host to live performances and revisiting the sounds of the 19th century ...
    parhelia05x

15/08/2011 / vvvv

Parhelia by Paul Prudence is a real-time A-V performance piece where sample based mechanical sounds are used orchestrate a family of concentric forms in space. The vvvv scenes suggest the workings of a imaginary machine where its component parts, or 'gears' ...
    voyagers06x

13/07/2011 / openFrameworks

Created by The Light Surgeons for the National Maritime Museum in London, the installation "Voyagers" engages with England's long standing relationship to the sea, featuring thematic images and film from the museum's collection animated atop a continually flowing ocean of ...
    grid01x
GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music - created using Processing and also an iOS version for ...
    drawingwater07

04/05/2011 / Cinder

Drawing Water by David Wicks is a constructed landscape created by the relationship between rainfall and water consumption in the United States. The application, made in Cinder uses water consumption data and builds images to expose the reality that water ...
    DSC02302

30/04/2011 / iPhone, Processing, Sound

The KAIST Mobile Phone Orchestra (KAMPO) aims to explore the potential of mobile media for music and media art. In addition to suggesting new and innovative mobile performance paradigms through concerts, KAMPO conducts active research/education in music and mobile media ...
    illucia00

25/04/2011 / MaxMSP, Processing

illucia is a OSC based codebending instrument by Chris Novello aka paperkettle. It is a USB device with physical jacks that correspond to software patch points, which can be connected and disconnected using patch cables. It is also a console for routing information ...
    showme01x

28/03/2011 / Games, openFrameworks

A small LAN party in a warehouse in Pittsburgh is staged. Gamers actions (jumps, kills, bullets, grenades, etc) are transposed into a graphical score for a percussion ensemble to play back in realtime. OSC out of Source Game engine >> Ableton ...
    Hyundai01

20/03/2011 / Flash, openFrameworks

Created by Hi-ReS! and Nanika is a project for the new Hyundai i40, which was revealed at the Geneva Motorshow on the 1 March. Starting on Friday, 25 Feb, users could connect through Facebook (or not) to directly participate in ...
    patterns00x

21/02/2011 / Cinder, MaxMSP

Created by David Dalmazzo, Dazzled Project is an attempt to compose a generative particle environment that could at the same time create structures and sounds. The application uses both MaxMSP and Cinder via OSC bridge allowing sounds generated from max be ...
    konkreet010

08/02/2011 / iPad, Sound

Konkreet Performer is an OSC music control and performance instrument created by Berlin based Konkreet Labs collective. Instead of faders and knobs, Performer allows you to remotely operate music or visual software on your computer, using interactive visualisations. Any software that allows ...
    link_2

18/01/2011 / Flash, iPad, openFrameworks, vvvv

Building on their previous installation at Coffee Kitchen, Kimchi and Chips created 'Link', their latest interactive installation for  Design Korea 2010 where people record their stories into a cityscape of cardboard boxes. Link was created for the event as an interpretation of 'Convergence', the ...
    runxt01

01/01/2011 / iPhone, Sound

RUNXT LIFE is a generative music application created for iPhone based on the cellular automaton theory “Conway’s Game of Life” by John Horton Conway. The ‘game’ is a zero-player game, meaning that its evolution is determined by its initial state, requiring ...
    kineticpavilion00

17/12/2010 / iPad, Scripts

This is a preliminary test model of a kinetic pavilion by Yannick Bontinckx and Elise Vanden Elsacker. The final model will contain 28 servo motors controlled by an Arduino Mega and a Duemilanove board all connected to Rhino & Grasshopper via FireFly. The demo ...
    KONKREET0

02/11/2010 / iPad, iPhone, Sound

Very first glance at Konkreet Performer iPhone/iPad app by Konkreet Labs, visual OSC controller and visualizer for your DAW / Synth / Drum Machine / Sampler etc. Konkreet Performer is a control instrument for live music performance. Its unique and intuitive multi-touch ...
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