Drawing on his expansive knowledge of the history of representation, artist and scholar Pablo Garcia ruminates on the significance of the selfie in response to the ‘New Perspectives’ theme of HOLO 1’s PERSPECTIVE section.
Ghost Are Dancing is a personal project made by Teresuac, mostly using Houdini with 2d motion vector technique combined with lighting in 3D. The resulting video is reminiscent of RGB+D project but with flair of drawings + watercolours by Kynd.
Kenichi Yoneda aka Kynd shows latest watercolour experiments at the recent openFrameworks Developer Conference held at YCAM as a part of the Yagamuchi Mini Market Faire.
Jeremy Rotsztain takes you on a virtual safari across an infinite painting where with each gesture you encounter new species of brush strokes and colorful patterns which endlessly redraw, connect and change colour.
Programmer/artist Brent Watanabe works with painter Cable Griffith to create an interactive landscape painting influenced by Hieronymus Bosch’s “The Garden of Earthly Delights”
Created by Tapook, PlayART is an iPad app aimed at children aiming to unite the worlds of classic art and children’s creativity. Designed for children aged 5-13, but suitable for parents too, you can play with objects and shapes taken from these artists’ original paintings, move, rotate and resize them however they like to make new creations, including […]
Created by Kei Shiratori, Takeshi Mukai and Younghyo Bak, ARART is an application that “breathes life into objects” or more specifically well-known art masterpieces. When overlaying ARART onto a well-known painting, a new story will unfold. Other examples include “Alice in Wonderland”, CD or record and so forth.
Created by Karolina Sobecka, Jeff Crouse and with some help from Nick Hardeman, Paik Times Five was part of the one-night exhibition Infinite Loop, organized by the New Museum and curated by Lauren Cornell (Rhizome) in Seoul, South Korea.
Petros Vrellis has created an interactive visualisation and synthesizer that animates Vincent Van Goghs “Starry Night”, using openframeworks to create a simple and elegant interaction. A fluid simulation gently creates a flowing fabric from Van Goghs impressionist portrait of the Milky Way and night sky over Saint-Rémy in France using the thick paint daubs as […]
Still Life by Scott Garner is an interactive wall piece that takes traditional still life painting and ads a motion-sensitive frame on a rotating mount. Years ago I had the idea of a still life painting that wasn’t so still, but could never quite wrap my head around how to build it. After various experiments […]
What is a truly realistic portrait? This question inspired a project about going beyond physical appearances and attempting to render the interior world of a human being, through memories, emotions, relationships and personal story. These are the questions that concern Sergio Albiac, which he attempts to answer in his latest project “Videorative Portrait of Randall […]
The spectacle and surplus masculinity of Hollywood is hardly run-of-the-mill source material for generative art, but Canadian software artist Jeremy Rotsztain has been diligently exploring transforming cinematic convention into rich, abstract compositions for three years now. Rotsztain’s Action Painting project (first featured on CAN in fall 2009) employs scenes and sound design—’data’ from action movies—as raw material to generate abstract expressionist […]