Following from the Morphogenetic Creations we covered on CAN some months ago , Hybrid Forms: New Growth is the latest in the series of “Cellular Forms: an Artistic Exploration of Morphogenesis” research work by Andy Lomas.
Created for the inaugural ‘Day for Night festival’ by AV&C’s Vincent Houzé, Stephen Baker and David Bianciardi, Lull is an immersive and contemplative installation that explores the liminal state between conscious and unconscious.
Created by Refik Anadol in collaboration with Kilroy Realty Corporation and SOM Architects, Virtual Depictions: San Francisco is cinematic and site-specific data-driven sculpture consisting of 90 minutes long dynamic visuals projected in the building lobby’s 40-foot-tall screen and visible from the street.
Inspired by CERN’s “Large Hadron Collider”, Niklas Roy creates an installation at the Tschumi Pavilion in Groningen in the Netherlands that contains 1000 black sponge balls, which are sucked through 150m of transparent pneumatic tubes at high speed.
Created by Lafkon, etcpp is an animation created using Processing and a Pen Plotter where animation frames are drawn into various granular matter.
Morphogenetic Creations is a collection of works that explore the nature of complex forms that can be produced by digital simulation of growth systems.
Hyperfeel is a series of four video artworks by FIELD produced for the launch of the Hyperfeel shoe for Nike. Animated in Houdini using procedural/generative processes, pieces capture “macro-textural, sensual aesthetic” – describing emotions of running on different terrains: on sand, grass, tarmac and trail.
Ghost Are Dancing is a personal project made by Teresuac, mostly using Houdini with 2d motion vector technique combined with lighting in 3D. The resulting video is reminiscent of RGB+D project but with flair of drawings + watercolours by Kynd.
Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone, an interactive installation that explores fluid, undulating trails of light through time and space.
Once we take a step back from our screens and look at exciting new opportunities Leap Motion provides, we may discover and begin to describe new ways of computer-human interaction. Here are our top 10 up-to-date.
We’ve heard a lot about Higgs Boson particle and CERN in the last few weeks but very little about a very interesting programme running currently there with Julius von Bismarck as it’s resident. Lunched earlier this year, the ‘Prix Ars Electronica Collide@CERN Digital Arts Prize’ was awarded to Julius in conjunction with a two-month residency at CERN. While everyone […]
Schwarm by Andreas Nicolas Fischer is a Processing application that uses a swarm of particles to gradually create an abstract composition from photographs. The drawing agents behave according to a set of rules, but have a degree of autonomy. Each time the software is run it produces an infinite sequence of unique images.