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particles

    pneumatic_09 copy 2

03/07/2014 / Arduino

Created by Niklas Roy and located at the Tschumi Pavilion in Groningen / The Netherlands, the installation contains 1000 black sponge balls, which are sucked through 150m of transparent pneumatic tubes at high speed. Visitors are invited to operate the ...
    etcpp_lafkon_07 copy

21/03/2014 / Processing

Created by Lafkon duo consisting of Benjamin Stephan and Christoph Haag, etcpp is an animation created using Processing and a Pen Plotter where animation frames are drawn into various granular matter. The project started during a pitch for collaborative animation project and ...
    cellularForm14_0007_0003 copy 2

08/01/2014 / c++

Created by a mathematician, digital artist and Emmy award winning supervisor of computer generated effects - Andy Lomas, Morphogenetic Creations is a collection of works that explore the nature of complex forms that can be produced by digital simulation of ...
    forest-06-l copy

29/10/2013 / Featured, Other

Created by FIELD and commissioned by Nike, Hyperfeel is a series of four video artworks that have been produced for the launch of the Hyperfeel shoe and to capture the feeling of running on different terrains: on sand, grass, tarmac ...
    ghosts-are-dancing_02 copy

01/09/2013 / Inspiration, Scripts

Created by the Teresuac collective, Ghost Are Dancing is a personal project made using Houdini. The team created motion capture of the face with two cameras and the main effect was done in 2D using motion vector and lighting from 3D. The resulting video ...
    JC_Trailers_blue_2013_012 copy

04/08/2013 / Events, Processing

Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone - an interactive installation that explores fluid, undulating trails of light through time and space. Created in Processing, the trails define a constantly shifting space that ...
    flocking-640x358
Leap Motion has arrived and even though we have all heard about the difficulties and challenges of using Leap to for precise control, the device nonetheless has created a domain for interacting with digital in a refreshing new way. If ...
    CERN copy

13/07/2012 / News

We've heard a lot about Higgs Boson particle and CERN in the last few weeks but very little about a very interesting programme running currently there with Julius von Bismarck as it's resident. Lunched earlier this year, the ‘Prix Ars Electronica Collide@CERN ...
    Anfischer_Schwarm_violett_02 copy

30/05/2012 / Processing

Schwarm by Andreas Nicolas Fischer is a Processing application that uses a swarm of particles to gradually create an abstract composition from photographs. The drawing agents behave according to a set of rules, but have a degree of autonomy. Each time the ...
    konfetti01 copy

27/04/2012 / iPad, Other

Latest piece by Stephan Maximilian Huber using OpenSceneGraph and “cefix” comes in the shape of iPad app called Konfetti. A fun little experiment that uses the image captured by the camera and dissolves it into a number of dots that follow the movements in front of ...
    ted_tempest03 copy

30/03/2012 / openFrameworks, vvvv

"Magic and Storytelling" is an interactive presentation about the history of storytelling augmented with virtual magic in real-time. Performed by the New York based cyber illusionist Marco Tempest, the presentation combines a number of realtime technologies delivering a homogenous and magical look ...
    Difluxe14 copy

23/03/2012 / Cinder

Created by Avoka Production, DIFLUXE allows us to observe and interact with a world of living beings. On screen, the particles wander forming groups similar to schools of fish. The visitor is invited to upset the balance of this microcosm by placing ...
    unnamed_soundsculpture08 copyx

21/03/2012 / Featured, Processing

Produced by onformative and chopchop the "unnamed soundsculpture" is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person. For the work the team asked a dancer to visualize a musical ...
    ud_05 copy

22/01/2012 / openFrameworks

Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the ...
    QDD00 copy

21/11/2011 / Games, iPhone, Sound

In collaboration with Rump-Recordings, Futura Epsis 1 (the collective behind GRID) have just released QDD, an iPhone game and music promo for Quasi Dub Development's newest LP "Limousine to the Guillotine". The app combines game mechanics with unlockable tracks featuring remixes from artists like Thomas Knak aka ...
    the_company_colours_5 copy

12/10/2011 / Cinder

"The Company" is the latest project by Andrea Cuius and Roland Ellis commissioned by Bring To Light Festival NYC. A suspended surface of 76 tungsten lamps form a catenary arch, playing host to live performances and revisiting the sounds of the 19th century ...
    hazcauch × vokoi03x

10/10/2011 / Sound

Sound responsive version of rutt etra created by Tokyo based bridge collective. Soundtrack from hazcauch / scept “VEIN”. Visuals by vokoi. Created with Max/MSP/Jitter. Full screen recommended, volume up. music: hazcauch Released from +MUS [ plumus.tokyomax.jp/​ ] iTunes: itunes.apple.com/​jp/​album/​vein/​id470442851 amazon(jp): amazon.co.jp/​gp/​product/​B005TRP9K0 amazon: amazon.com/​gp/​product/​B005TQO0KG/​
    snap00044 copy

05/10/2011 / Other, Sound

"Égrégore" means an energy produced by the desires of many individuals in a common goal. This is the starting point of this audiovisual performance that aims to exploit the group movement phenomenas. Complex and expressive behaviors are generated and controlled ...
    actelion_report01x

11/08/2011 / Processing

Created by onformative, studio founded by Julia Laub and Cedric Kiefer in Berlin, Actelion Imagery is an application built for Actelion, a biopharmaceutical company that researches, develops and markets medicines for diseases that still lack adequate treatments. Project brief was to create ...
    HighArctic01x

15/07/2011 / c++, Events

Photos by John Adrian Currently on display at the National Maritime Museum is a collaboration between United Visual Artists (UVA) and Cape Farewell, an installation High Arctic. This is an exhibition with no touchscreens, no static photographs, and no panels with text: instead High Arctic ...
    anthemofhearts01x

27/06/2011 / Processing, Sound

Peter Kernel asked Andreas Gysin to build an interactive video for their upcoming album. The result, and although unfinished and missing some of the elements Andreas originally planned for, is a wonderful play of particles, typography, music and interaction. Andreas writes on his blog: It ...
    alvin_part01x

26/05/2011 / Processing

These are recent experiments by Alvin C, working with OpenGL/GLSL Bloom & Blur filters in Processing. The demos feature Alvin generating interesting complex structures from simple behaviours/rules. He writes: This exercise experiments with a particle field where different forms may emerge as ...
    partitura09x

08/05/2011 / Sound, vvvv

Created by Abstract Birds and Quayola, Partitura is a custom software for creating realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. The main characteristic ...
    Toxiclibs BreakCircle by Amnon Owed

05/05/2011 / Processing, Tutorials

Would you like to create what you see in those videos? Well, read on! Because in this article I will show you how you can do just that using Processing and Toxiclibs. As Processing’s biggest open source collection of libraries, ...
    pulsus-game-screenshot00

03/05/2011 / Games, iPad, Sound

Created by Anthony Mattox, Pulsus for iPad is a game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and ...
    screen400

25/04/2011 / iPad, iPhone, openFrameworks, Sound

NodeBeat is a generative music app for the iPhone and iPad in the style of apps like Bloom. In it, gently drifting nodes interact with pulsing triggers producing minimal soundscapes. It offers several options to tailor the parameters of the ...
    untitledfaces00
Untiled Faces by Nathan Selikoff is an interactive sculpture that mixes a chaotic dynamical system with its “meta” representation, allowing the viewer to explore the somewhat unpredictable four-dimensional parameter space. This work builds off both my Aesthetic Explorations and my Faces of Chaos ...
    particles00

06/04/2011 / Arduino, Events, openFrameworks

Particles is the latest installation by Daito Manabe and Motoi Ishibashi currently on exhibit at the Yamaguchi Center for Arts and Media [YCAM]. The installation centers around a spiral-shaped rail construction on which a number of balls with built-in LEDs and xbee ...
    dancingparticles00

15/03/2011 / Other

Dancing With Swarming Particles is an interactive installation and performace that explores the relationship between a physical user/performer and a virtual performer the “avatar” which has the physical characteristics of morphing flocking particles. The avatar’s body is composed by flocking particles ...
    misshaped00

02/02/2011 / Processing

mis.shap.en.ness are the latest experiments by Reza Ali who we have covered on CAN a number of times in the past. The images below were created with a processing utilizing springs and particles. The program allows you to enter a ...
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