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Interactive Wall at UD [openFrameworks, Kinect]
- > 21530
- 22/01/2012
Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the ...
QDD [iPhone, Sound, Games]
- > 20348
- 21/11/2011
In collaboration with Rump-Recordings, Futura Epsis 1 (the collective behind GRID) have just released QDD, an iPhone game and music promo for Quasi Dub Development's newest LP "Limousine to the Guillotine".
The app combines game mechanics with unlockable tracks featuring remixes from artists like Thomas Knak aka ...
The Company [Cinder]
- > 19663
- 12/10/2011
"The Company" is the latest project by Andrea Cuius and Roland Ellis commissioned by Bring To Light Festival NYC. A suspended surface of 76 tungsten lamps form a catenary arch, playing host to live performances and revisiting the sounds of the 19th century ...
[BRDG004] hazcauch × vokoi [MaxMSP, Sound]
- > 19615
- 10/10/2011
Sound responsive version of rutt etra created by Tokyo based bridge collective. Soundtrack from hazcauch / scept “VEIN”. Visuals by vokoi. Created with Max/MSP/Jitter. Full screen recommended, volume up.
music:
hazcauch
Released from +MUS [ plumus.tokyomax.jp/ ]
iTunes: itunes.apple.com/jp/album/vein/id470442851
amazon(jp): amazon.co.jp/gp/product/B005TRP9K0
amazon: amazon.com/gp/product/B005TQO0KG/
egregore [Pure Data, Sound]
- > 19526
- 05/10/2011
"Égrégore" means an energy produced by the desires of many individuals in a common goal. This is the starting point of this audiovisual performance that aims to exploit the group movement phenomenas. Complex and expressive behaviors are generated and controlled ...
Actelion Imagery [Processing]
- > 18504
- 11/08/2011
Created by onformative, studio founded by Julia Laub and Cedric Kiefer in Berlin, Actelion Imagery is an application built for Actelion, a biopharmaceutical company that researches, develops and markets medicines for diseases that still lack adequate treatments. Project brief was to create ...
High Arctic by UVA [c++, Events]
- > 17770
- 15/07/2011
- No Comments
- 3d, c++, d3, Events, exhibition, fluids, installation, light, particles, uva, weather
Photos by John Adrian
Currently on display at the National Maritime Museum is a collaboration between United Visual Artists (UVA) and Cape Farewell, an installation High Arctic. This is an exhibition with no touchscreens, no static photographs, and no panels with text: instead High Arctic ...
Anthem of Hearts [Processing, Sound]
- > 17385
- 27/06/2011
Peter Kernel asked Andreas Gysin to build an interactive video for their upcoming album. The result, and although unfinished and missing some of the elements Andreas originally planned for, is a wonderful play of particles, typography, music and interaction.
Andreas writes on his blog:
It ...
Particle Field Form Finding [Processing]
- > 16752
- 26/05/2011
These are recent experiments by Alvin C, working with OpenGL/GLSL Bloom & Blur filters in Processing. The demos feature Alvin generating interesting complex structures from simple behaviours/rules. He writes:
This exercise experiments with a particle field where different forms may emerge as ...
Partitura [vvvv, Sound]
- > 16391
- 08/05/2011
Created by Abstract Birds and Quayola, Partitura is a custom software for creating realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. The main characteristic ...


































