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pattern

    About-header copy

01/08/2014 / iOS, openFrameworks

Created by London-based Convivial Project, Generative Scarves is an iOS app comprised of a procedural algorithm commonly used to digitally generate patterns of the natural world, sampled into a bespoke application. The app builds on unexpected and unique results the ...
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01/07/2014 / Arduino

Latest in the series of installations by Nils Völker is Ninety Six, a site specific setup for the exhibition Höhenrausch at the OÖ Kulturquartier, in Linz, Austria. The plastic bags are selectively inflated and deflated in controlled rhythms, creating wavelike ...
    on_growth_and_form_02 copy

04/11/2013 / Flash

Originally entitled ‘On Growth and Form’ in homage to D’Arcy Thompson’s pioneering book, Darwin is a new artwork by Daniel Brown for the D’Arcy Thompson Zoology Museum. Over the past ten years Brown has become known for creating his ‘Flowers’ ...
    8_timetilings[stuk]_pablovalbuena_19_web copy

21/08/2013 / Environment

Created by Pablo Valbuena, Time Tilings are four site-specific interventions created for Artefact festival, STUK Kunstencentrum. Leuven, BE in 2013. Like in most of his projects, time tilings is about time, space and perception. He explores the overlap of the physical and ...
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28/05/2013 / Cinder, Games, iOS

[caption id="attachment_35559" align="alignnone" width="640"] sprite-glitch (click for full image)[/caption] Word Shift is a tile-swapping word game created in Cinder by David Wicks. To play, shift letters around the board to form words that cascade off and reveal new letters. In addition ...
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15/04/2013 / Cinder, iOS

Created by Matthieu Savary, Pixel is Data is not your ordinary photography app for the iOS. Instead of dealing with pixels as you'd expect, all in order to represent the scene you have just photographed, Pixel is Data uses the image data and shows ...
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31/08/2012 / Objects, Other

When Sifteo Cubes launched back in 2011, Stimulant created an application LoopLoop for which they shared two 2012 Interaction Design Awards with Sifteo. When asked if they would like to play with some next-generation hardware, they couldn't resist. The result is BlissBomb, an ...
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27/06/2012 / Events, Featured, Other, Sound

The Evil Eye project is the result of a residency by Belgium collective Indianen at the Frans Masereel Center, a center for printmaking in Kasterlee. The project investigates how printmaking could produce another kind of information, transforming material into an object with ...
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13/06/2012 / Scripts

Sander Veenhof is exploring whether QR-codes are dead or not in a series of projects that examine their validity as an artistic medium. 
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20/04/2012 / Arduino, Processing

Created by Studio NMinusOne at the University of Toronto (Responsive Architecture at Daniels), IM Blanky is a self-positioning and representing blanket. The blanket is capable of generating awareness of one’s own body and by draping it over an object the blanket reproduces digitally and ...
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31/10/2011 / Featured, Review

Visual Complexity is a site maintained by Manuel Lima which collects projects that deal with complexity in information. Not always about communicating clarity the site's predominant focus was acknowledging beauty that exists in complex representation of information and data. Within a year of ...
    field01x

11/07/2011 / iOS, openFrameworks, Sound

Created by Rainer Kohlberger with sound by Wilm Thoben, field is an abstract audiovisual app that uses realtime camera feed as input. Brightness, saturation and color are interpreted, and translated into a constructed grid. The realtime image triggers different sounds as you ...
    Tree-Tests3

22/05/2011 / c++, openFrameworks

Kimchi and Chips have just finished exhibiting their latest project at FutureEverything in Manchester - Lit Tree. Through the use of video projection, a tree is augmented enabling the presentation of volumetric light patterns using itʼs own leaves as voxels (3D pixels). Kimchi ...
    brazil

20/03/2011 / Inspiration

On daily basis we come across images that are built using various code techniques, whether this be pixelation, glitch, particle fields, swarms, reaction diffusion, looking that these images on Wired Science, it's amazing to see the similarities between the works we ...
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07/03/2011 / Processing

Used for the Posters and flyers for The Puddle (Stall 6), Andreas Gysin with Sidi Vanetti created this Processing for the production of the rasters, eventually screen printed on coloured paper. Built with a modified version of Toxi’s cp5magic. Try the applet version of the Puddle Builder 03 ...
    Ryoji Ikeda1

31/12/2010 / Profile, Sound

Japan's leading electronic composer Ryoji Ikeda focuses on the minutiae of ultrasonics, frequencies and the essential characteristics of sound itself. His work exploits sound's physical property, its causality with human perception and mathematical dianoia as music, time and space. ...
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01/09/2010 / iOS

Created by We Choose Fun, We Sliders is a simple puzzle game where the task is to arrange sliders into a vertical line. The game starts with only few rows and as you progress the number of rows increases. Each ...
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30/03/2010 / iOS, Sound

Rain. is a minimalistic audio visual composition app for the iPhone created by Rainer Kohlberger. Tap to create black sound stripes, double tap to create moire phases, shake to create a colored beat, double swipe to change background loop. The ...
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24/03/2010 / Games, iOS, Sound

Finalist in this years 2010 Independent Games Festival Mobile Awards, muBlip is a rhythm & shapes game memory game created by PARA9 (Tran-Quan Luong, Alexandre Grégoire and Mathieu Guindon) . The core gameplay is simple: learn multi-touch patterns then replay ...
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17/02/2010 / iOS

1:2-tone [=Halftone] converts your iPhone photos into halftone patterns. The process is simple; Browse your Photos album and pick an image, Zoom in or out and fit to the screen size, Choose dot size and then either make a wallpaper by ...
    pliable00

28/12/2009 / Flash

Somewhat similar to the Faceless Void [Processing] app by Jason Lam we wrote about few days ago, Pliable and Cubic Mirrors are two flash application created by Hitoshi Akira Nishimura aka the source-laboratory. Both apps run in your browser and make use ...
    pulsus-game-screenshot

22/12/2009 / Flash, Games

Created by Anthony Mattox, Pulsus is a flash game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about ...
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15/12/2009 / Games, iOS

VernX is an action puzzle game built using a custom game engine that allows you to interact with up to two hundred and twenty moving objects on screen at any given time. The goal of the game is to guide 50 ...
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30/11/2009 / Games, iOS

Originally released as a Flash-based game back in 2007, The Science Museum of London has just released an iPhone version of it's popular Launchball puzzle game. Whilst the Flash version is still playable online, the iPhone version comes with 6 tutorial levels ...
    mpy

16/11/2009 / Inspiration

In September of 2009 the indie rock band Moderndog (Thailand) contacted Michael Paul Young to design the motion visuals for their upcoming 15th anniversary concert. The show had a set of 26 songs, in which we designed video content for ...
    vor000

03/11/2009 / Flash

The Generative Engine is the culmination of a year-long project in algorithmic artwork by Kyle Phillips (haptic-data.com). The application generates compositions that utilizes supplied assets, user settings, aesthetic rules and a level of chaos to instantaneously create infinite artwork. You can ...
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29/08/2009 / iOS, Sound

Created by Retronyms, DopplerPad is an iPhone sound application that allows you to quickly create and perform musical hooks, phrases and loops with a variety of custom synth and sample-based instruments. DopplerPad offers a unique take on mobile music production. It's clear ...
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14/08/2009 / iOS, Sound

Spoke is the new sound toy by The Strange Agency. Not your typical drum machine, Spoke is an easy drag and drop and arrange beats scratchpad. You place the beats along the cicrcular platter in the position that feels most ...
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13/08/2009 / Games, iOS, openFrameworks

Unify is a new multi-touch block dropping puzzle game for the iPhone from Zach Gage. If you are unfamiliar with Zach, he created both SynthPond and Face It (currently in development), we wrote about weeks back. This time around, inspired ...
    trianglefield

11/08/2009 / openFrameworks

Lukasz has just posted this wonderful video of a triangle field driven by perlin noise. Perlin noise is a procedural texture primitive, a type of gradient noise, procedural texture that is resolution independent (more on wikipedia).  Created using openFrameworks. Follow Lukasz on Twitter or Vimeo for ...
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