11581

Created by We Choose Fun, We Sliders is a simple puzzle game where the task is to arrange sliders into a vertical line. The game starts with only few rows and as you progress the number of rows increases. Each row is connected to a different row, ie dragging one ... continue

8511

Rain. is a minimalistic audio visual composition app for the iPhone created by Rainer Kohlberger. Tap to create black sound stripes, double tap to create moire phases, shake to create a colored beat, double swipe to change background loop. The longer a stripe the lower its pitch. After creating a ... continue

8401

Finalist in this years 2010 Independent Games Festival Mobile Awards, muBlip is a rhythm & shapes game memory game created by PARA9 (Tran-Quan Luong, Alexandre Grégoire and Mathieu Guindon) . The core gameplay is simple: learn multi-touch patterns then replay them as accurately as possible. The visual patterns of the ... continue

7844

1:2-tone [=Halftone] converts your iPhone photos into halftone patterns. The process is simple; Browse your Photos album and pick an image, Zoom in or out and fit to the screen size, Choose dot size and then either make a wallpaper by saving the image to your library for later use or ... continue

6907

Somewhat similar to the Faceless Void [Processing] app by Jason Lam we wrote about few days ago, Pliable and Cubic Mirrors are two flash application created by Hitoshi Akira Nishimura aka the source-laboratory. Both apps run in your browser and make use of the webcam to represent the camera image (in real ... continue

6782

Created by Anthony Mattox, Pulsus is a flash game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The goal of the ... continue

6102

VernX is an action puzzle game built using a custom game engine that allows you to interact with up to two hundred and twenty moving objects on screen at any given time. The goal of the game is to guide 50 particles from start to finish while avoiding obstacles. There are ... continue

6337

Originally released as a Flash-based game back in 2007, The Science Museum of London has just released an iPhone version of it's popular Launchball puzzle game. Whilst the Flash version is still playable online, the iPhone version comes with 6 tutorial levels and 36 real levels, as well as a fully featured ... continue

6091

In September of 2009 the indie rock band Moderndog (Thailand) contacted Michael Paul Young to design the motion visuals for their upcoming 15th anniversary concert. The show had a set of 26 songs, in which we designed video content for 14 songs. MPY with the rest of the team approached ... continue

5839

The Generative Engine is the culmination of a year-long project in algorithmic artwork by Kyle Phillips (haptic-data.com). The application generates compositions that utilizes supplied assets, user settings, aesthetic rules and a level of chaos to instantaneously create infinite artwork. You can generate artwork by moving the cursor over to the “controls” ... continue

4791

Created by Retronyms, DopplerPad is an iPhone sound application that allows you to quickly create and perform musical hooks, phrases and loops with a variety of custom synth and sample-based instruments. DopplerPad offers a unique take on mobile music production. It's clear that it was designed solely with iPhone in mind, and ... continue

4516

Spoke is the new sound toy by The Strange Agency. Not your typical drum machine, Spoke is an easy drag and drop and arrange beats scratchpad. You place the beats along the cicrcular platter in the position that feels most right. Drag sounds off the platter to erase them, shake ... continue

4502

Unify is a new multi-touch block dropping puzzle game for the iPhone from Zach Gage. If you are unfamiliar with Zach, he created both SynthPond and Face It (currently in development), we wrote about weeks back. This time around, inspired by Tetris, Zach is bringing a new, clever and absolutely ... continue

4467

Lukasz has just posted this wonderful video of a triangle field driven by perlin noise. Perlin noise is a procedural texture primitive, a type of gradient noise, procedural texture that is resolution independent (more on wikipedia).  Created using openFrameworks. Follow Lukasz on Twitter or Vimeo for updates. I wonder where it's going.. Update: 07/09/2009: Lukasz posted a ... continue

3537

3368

Page 1 of 212