Generative Scarves for iOS includes a procedural algorithm commonly used to digitally generate patterns of the natural world, sampled into a bespoke application and used to create unique print for an individual scarf.
Ninety Six is a site specific installation comprised of 96 plastic bags that are selectively inflated and deflated in controlled rhythms, creating wavelike animations across the wall of the gallery.
Originally entitled ‘On Growth and Form’ in homage to D’Arcy Thompson’s pioneering book, Darwin is a new artwork by Daniel Brown for the D’Arcy Thompson Zoology Museum.
Created by Pablo Valbuena, Time Tilings are four site-specific interventions that explore the overlap of the physical and the virtual, the generation of mental spaces by the observer, the dissolution of the boundaries between real and perceived.
Word Shift is a tile-swapping word game created in Cinder by David Wicks about shifting letters around the board to form words that cascade off and reveal new letters.
Pixel is Data is not your ordinary photography app for the iOS. It uses the image data to reorder the pixels according to their values. You can use photographic order or the RGB components of each pixel to determine priority
When Sifteo Cubes launched back in 2011, Stimulant created an application LoopLoop for which they shared two 2012 Interaction Design Awards with Sifteo. When asked if they would like to play with some next-generation hardware, they couldn’t resist. The result is BlissBomb, an exploratory, meditative application that mixes procedurally-drawn graphics with calming sound.
The Evil Eye project is the result of a residency by Belgium collective Indianen at the Frans Masereel Center, a center for printmaking in Kasterlee. The project investigates how printmaking could produce another kind of information, transforming material into an object with a new meaning.
Sander Veenhof is exploring whether QR-codes are dead or not in a series of projects that examine their validity as an artistic medium.
Created by Studio NMinusOne at the University of Toronto (Responsive Architecture at Daniels), IM Blanky is a self-positioning and representing blanket. The blanket is capable of generating awareness of one’s own body and by draping it over an object the blanket reproduces digitally and in real time that which it covers.
Visual Complexity is a site maintained by Manuel Lima which collects projects that deal with complexity in information. Not always about communicating clarity the site’s predominant focus was acknowledging beauty that exists in complex representation of information and data. Within a year of it’s launch, Visual Complexity began to attract large readership, following closely every post were thousands of readers, […]
Created by Rainer Kohlberger with sound by Wilm Thoben, field is an abstract audiovisual app that uses realtime camera feed as input. Brightness, saturation and color are interpreted, and translated into a constructed grid. The realtime image triggers different sounds as you pan around. Included are five different modes which you can switch through by double tapping […]