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	<title>CreativeApplications.Net &#187; perception</title>
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	<link>http://www.creativeapplications.net</link>
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		<title>PSS Studie [Processing, Arduino]</title>
		<link>http://www.creativeapplications.net/android/pss-studie-processing-arduino/</link>
		<comments>http://www.creativeapplications.net/android/pss-studie-processing-arduino/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 19:43:30 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[angle]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[servo]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[view]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=17147</guid>
		<description><![CDATA[PSS Studie by Daniel Franke attempts to question how we perceive images. The project is interested in sensory experience and how our distorted perception somewhat alters / duplicates the world we see. The moving image in the form of a &#8220;simulation&#8221; is the initial point &#8211; digital data generated by an animated movie are transformed back to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss02.jpg"><img class="alignnone size-large wp-image-17151" title="pss02" src="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss02-640x426.jpg" alt="" width="640" height="426" /></a></p>
<p><em>PSS Studie</em> by <a href="http://www.daniel-franke.com/">Daniel Franke </a>attempts to question how we perceive images. The project is interested in sensory experience and how our distorted perception somewhat alters / duplicates the world we see. The moving image in the form of a &#8220;simulation&#8221; is the initial point &#8211; digital data generated by an animated movie are transformed back to the real world illustrated by a pointer moving through space. </p>
<p><em>Eight nylon &#8211; cords link to a mutual point that can only hold the position in space because of their interdependent movement. A loop occurs &#8211; a movement is simulated in a digitally reconstructed physical space and the resulting information of the position is transformed back to the physical space. The Outcome is form of spatial image, a kinetic plane which expands in three dimensions. As a Consequence the perception is changing, the moving image cannot only be seen from one fixed viewing angle or rather one unique viewer position. The observer is autonomous, moving around the sculpture and is thus controlling his/her own point of view of the spatial film. Consequently restrictions of the medium are scrutinised similar to that what the expanded cinema movement questioned. With that in mind the work follows the idea of the work &#8220;Spatial Soundsculpture&#8221;, but in contrast to the older work the Screen has completely vanished. The Interface that lead to the digital medium in form of a window is only visible by the edges of the mapped coordinate system.</em></p>
<p>Components: D-2011. acryl glas cube, acryl glas spools, PC, Screen, Servo Motors, Microcontroller, Processing Application, 130 cm x 60 cm x 30 cm.</p>
<p><a href="http://www.daniel-franke.com/work/2011--pss-studie/">Project Page</a></p>
<p>Previously:<br />
<a href="http://www.creativeapplications.net/openframeworks/augmented-perspective-c/">Augmented Perspective [C++] &#8211; Transparent concrete cube sculpture <strong>&#8230;</strong></a><br />
<a href="http://www.creativeapplications.net/scripts/we-are-the-world-not-in-death-scripts/">Not in Death [Scripts] &#8211; Custom AE scripts for &#8216;We are the World <strong>&#8230;</strong></a></p>
<p><iframe src="http://player.vimeo.com/video/25192293?byline=0" width="640" height="360" frameborder="0"></iframe><strong><a href="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss01.jpg"><img class="alignnone size-large wp-image-17157" title="pss01" src="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss01-640x426.jpg" alt="" width="640" height="426" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss03.jpg"><img class="alignnone size-large wp-image-17155" title="pss03" src="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss03-640x426.jpg" alt="" width="640" height="426" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss031.jpg"><img class="alignnone size-large wp-image-17158" title="pss031" src="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss031-640x426.jpg" alt="" width="640" height="426" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss05.jpg"><img class="alignnone size-large wp-image-17153" title="pss05" src="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss05-640x426.jpg" alt="" width="640" height="426" /></a><a href="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss06.jpg"><img class="alignnone size-large wp-image-17152" title="pss06" src="http://www.creativeapplications.net/wp-content/uploads/2011/06/pss06-640x426.jpg" alt="" width="640" height="426" /></a><br />
</strong></p>
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		<item>
		<title>Devil&#8217;s Tuning Fork [Games, Windows]</title>
		<link>http://www.creativeapplications.net/games/devils-tuning-fork-games-windows/</link>
		<comments>http://www.creativeapplications.net/games/devils-tuning-fork-games-windows/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 19:57:19 +0000</pubDate>
		<dc:creator>Filip</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[perception]]></category>

		<guid isPermaLink="false">http://www.creativeapplications.net/?p=6138</guid>
		<description><![CDATA[Devil&#8217;s Tuning Fork is an exploration game viewed from a first-person perspective, where you play as a child trapped in an alternate reality after catching a strange illness and falling into a coma. The unknown world is a dark one and has no illumination, but a tuning fork that you find at the start of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativeapplications.net/wp-content/uploads/2009/11/devil01.png"><img class="size-large wp-image-6140 alignnone" title="devil01" src="http://www.creativeapplications.net/wp-content/uploads/2009/11/devil01-640x360.png" alt="devil01" width="640" height="360" /></a></p>
<p><em><a href="http://www.devilstuningfork.com/index.php">Devil&#8217;s Tuning Fork </a></em><em>is an exploration game viewed from a first-person perspective, where you play as a child trapped in an alternate reality after catching a strange illness and falling into a coma. The unknown world is a dark one and has no illumination, but a tuning fork that you find at the start of your adventure can be used to feel your way around the maze of rooms and platforms.</em></p>
<p>Watch the clip below for what may seem a scary little adventure. Available as a free Windows download, 42.8MB.</p>
<p>See also <a href="http://www.flickr.com/photos/indiegames/sets/72157622817644144/">this flickr set </a>for more wonderful images.</p>
<p>(via <a href="https://twitter.com/differentcloth/status/5798990899">@differentcloth</a> + <a href="http://www.indiegames.com/blog/2009/11/freeware_game_pick_devils_tuni.html">IndieGames.com</a>)</p>
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