Part game, part visual experiment, 577Rhea is the latest from André Sier. You are your planet’s last hope and you have to time-travel through blackholes with primordial essences to prevent the inevitable collapse of your home.
Drei is a game about logic, skill and collaboration for the iPad. The mission is simple but things tend get in the way… explosives, thunderstorms, gravity and sometimes incompetent colleagues.
In 1958, the American physicist William Higinbotham created what is one of the first instances of what we would today call a modern “video game”. The game, named Tennis For Two, was built at the Brookhaven National Laboratory for their yearly open-house presentations of the lab’s activities. The game was built using an oscilloscope and […]
In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon. How awesome is that? To realise our creative end goal we will be using Processing and several of it’s contributed libraries. Obviously I will not be covering all the aspects or possibilities of these libraries. […]
unVerse is a generative music generation system created by Ian Snyder and ported to iOS by Lucky Frame. It uses a minimalist system of white points floating on a black screen. When two points approach they connect and push each other away, generating a musical tone. The app was submitted to the AppStore and rejected, now only available as a source […]
Latest piece by Stephan Maximilian Huber using OpenSceneGraph and “cefix” comes in the shape of iPad app called Konfetti. A fun little experiment that uses the image captured by the camera and dissolves it into a number of dots that follow the movements in front of the camera, and invite you to play with your mirror image. Additionally, you can intervene the flow […]
The following clip is a preview Simon Katan’s new composition tool for live performance Cube with Magic Ribbons created using openFrameworks and SuperCollider. Simon describes the piece as partly drawing on the visual paradoxes of M.C.Escher but also being inspired by the impossible spaces found in the two dimensional graphics of early computer games such as Asteroids […]
Textoy is a cinder app by Ariel Malka that is all about physical interaction with text and a slight touch of generative sound. Latest work in progress in the series of projects exploring interactive text and typeface, in this latest experiment Ariel has created an app that allows you to draw a curve along which custom text follows. The iPad version […]
Inspired by the natural phenomena of cloths and liquids, Ricardo Sanchez explores spring mesh dynamics using box2D physics. SpringMesh is an interactive cloth you can twist, pull and deform using multitouch or gravity. Created by Ricardo and published by apps.CAN, SpringMesh is available now in the AppStore for both iPhone and iPad as an universal app ($1.99). […]
This week saw the release of ‘Virus’, the new in-app purchase from Björk’s forthcoming ‘Biophilia’ app-album created in collaboration with Scott Snibbe and M/M (Paris). As expected the new Virus release does not disappoint. We are handed a mesmerising viral system that draws you into the beautiful interactive musical experience. As always we wanted to know more, […]
The Quantum Parallelograph is an exploratory project by Patrick Stevenson Keating examining the scientific and philosophical ideas surrounding the theory of quantum physics and multiple universes. The device delves into the multiverse, and allows users to glimpse into their “parallel lives” – to observe their alternate realities. The device uses online sources to find the “parallel […]
Would you like to create what you see in those videos? Well, read on! Because in this article I will show you how you can do just that using Processing and Toxiclibs. As Processing’s biggest open source collection of libraries, Toxiclibs can assist you in areas like geometry, physics, math and color. With so much […]