All posts tagged: procedural

fugu_plant (1) copy 2

Fugu – Procedural modelling system for 3D graphics

Fugu is a new procedural modelling system for 3D graphics conceived and developed by Ben Porter, James Wetter and Jon McCormack. It supports the generation, manipulation and animation of 3D form using scripts written in the Lua programming language. Fugu contains a code editor with all the usual bells and whistles, and a 3D view in which to visualise your design. […]

prude

Paul Prudence Interviews Mitchell Whitelaw [Theory]

Mitchell Whitelaw, #climatedata proposal (2009) One of the most articulate and accessible voices within the generative art scene is undoubtedly the Canberra-based scholar/practitioner Mitchell Whitelaw. Given his relative (internet) silence over the last year, news of an interview—conducted by Paul Prudence, no less—published in the most recent issue of Neural magazine, is cause for minor celebration. Mitchell posted the transcript of […]