Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.
In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.
Wind of Boston: Data Paintings by Refik Anadol Studios is a site-specific installation that turns the invisible patterns of wind in and around Boston into a series of data paintings on a 1.8m x 4m digital canvas.
From the Digital Citizens Lab to making Processing more accessible – Lauren McCarthy, Los Angeles-based artist and Processing Foundation board member, surveys the work of the 2016 Processing fellows and sheds light on the Foundation’s 5-month fellowship program.
Created as a collaboration between Hypersonic and Plebian Design, Constructive Interference is a sculpture designed to engage passer-bys using the wonder of moire patterns. Installation is composed of two large patterned sheets of steel, designed to create a rapidly changing visual interference effect as viewers pass by.
Created at The Basel School of Design by the 1st year Visual Communication students, Laser Letters is a group project resulting from a short 6 day course providing an introduction and overview of topics in the realms of typography and media interaction.
Created by N O R M A L S and published on FRAMED platform, L I T T L E B R O W S E R is an experimental web browser and game engine hybrid created using Processing. Fed with a single ‘home’ url, an autonomous crawler navigates web pages of which main elements have been translated into game objects—links become gates, divs are clouds, images turns to trees, etc.
Created by Fabio Carbone, Neural Evolution is a an experiment created in Processing that trains a Neural Network through a natural selection process (genetic algorithm) in a scenario where the only survival is food.
Created by Luiz Zanotello, The Aerographer is an installation that explores the state of uncertainty in times of ubiquitous technological mediation, borders among territories and boundaries among bodies.
In December 2015, SFPC were invited to participate at Day for Night festival in Houston, TX. SFPC co-founder Zach Lieberman, students from the fall 2015 session, and the larger SFPC community worked together to create ‘SFPC re-coded’, a project that presented over 50 animations from more than 30 different contributors.
Created by a Golan Levin, David Newbury, and Kyle McDonald, with the assistance of Golan’s students at CMU, Terrapattern is a visual search tool for satellite imagery that provides journalists, citizen scientists, and other researchers with the ability to quickly scan large geographical regions for specific visual features.
Created by United Visual Artists, Blueprint is an installation designed to explore the relationship and parallels between natural and artificial systems – creating a visual composition that uses mathematical principles of logic that underpin life.