Pixtil is a French design/product studio that uses new digital drawing tools to create contemporary fabrics. Their latest release is a Large Napkin, made using double-cloth Jacquard weaving. Each piece is unique and numbered, using long textile tradition while incorporating most modern techniques of textile production.
Created at FABRICA, Patch of Sky is a set of three Internet connected ambient lamps that share, in real-time, the sky above us.
The Oplab musical experiment board allows you to interconnect virtually any electronic musical instruments and music software. It removes the hassle with one box for MIDI and another for CV or a third for USB.
Durr is designed to create a haptic rhythm to make us notice the changing tempo of time and become more aware of both actions we take and the time we spend on things.
The Well–Sequenced Synthesizer is a series of sequencers created by Luisa Pereira at ITP — physical interfaces to play with musical rules.
For its summer project in 2013, Mudam’s Publics Department invited Yuri Suzuki to conceive Looks Like Music, an audiovisual installation based on his work with Colour Chaser – beautifully designed but minimal vehicle that detects and follows a black line whilst it reads crossing coloured lines and translates them as RGB data into sound.
Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.
Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given the ability to be aware of its environment, and to expresses a dynamic range of behaviour.
Developed at the Disney Research labs, Printed Optics is a new approach of creating custom optical elements for interactive devices using 3D printing. Printed Optics enable sensing, display, and illumination elements to be directly embedded in the body of an interactive device. Using these elements, display surfaces, novel illumination techniques, custom optical sensors and robust embedded […]
This ‘making of’ documentary shows how the “Dream” was created – new campaign to encourage moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.” Artisan (part of UVA) used d3 for their content mapping. Using perspective projection amongst other techniques, “The Dream” seems like a great project to show what d3 […]
Created by Smallfly, Barcode project was born of an encounter between Arte and the NFB with common goal to employ interactive media as an exploration of the everyday objects that surround us. Featuring 100 short films form, the work of 30 directors from Canada and France, Barcode is a trilingual interactive website, iPhone app and gallery […]
InfObjects by Johannes Tsopanides is a project that uses generative design to visually describe the CO² equivalent, the energy content and price of dishes and their ingredients. Data about the product is parametrically transformed into shapes: the CO² is illustrated by ozone-holes, the energy by the growth of roots and the price of an edible by […]