All posts tagged: programming

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Indie Game: The Movie – Released

Indie Game: The Movie, directed by Lisanne Pajot and James Swirsky, has been released and available for download and your viewing pleasure. The film looks at the underdogs of the video game industry, indie game developers, sharing their lifelong dreams of bringing their visions into life.

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Patch Schematics – The Aesthetics of Constraint / Best Practices [Theory]

Visual programming languages, languages that create programs by the manipulation of graphical elements, as opposed to specifying lines of text, have seen an increased popularity in recent years both in audio and video synthesis. Some of the more well-known environments, ones that are regularly used for projects that are featured on CAN,  include VVVV (real-time […]

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Written Images [Books, News]

Created in collaboration with more than 70 media artists and developers from across the world, Written Images is the first of its kind, a ‘programmed book’, continuously regenerated for the digital printing process, offering each reader a unique experience. The team, including Martin Fuchs and Peter Bichsel first announced their project in February 2010. Since then, more […]

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NodeBox 2 [Mac, Windows]

NodeBox 2 is a new Mac and Windows software application for creating generative art using procedural graphics. Written in Python, and inspired by it’s written code Mac only predecessor NodeBox, the new version is object based oriented programming at its front with ability to create your own operations by changing code for any existing nodes. Similarly to […]

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3D Freehand Drawing with Field [News]

Inspired by the Rhonda Forever project, the OpenEndedGroup team have polished their 3d freehand drawing tool in Field. If you are unfamiliar with Field, it is an open-source tool platform for digital art and experimental code writing  that brings together the wonders of Processing with visual programming. We have already mentioned Field few months back and […]