Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
Presented at the recent Siggraph, Automultiscopic 3D displays allow a large number of viewers to experience 3D content simultaneously without the special glasses or head gear.
Created by François Quévillon, Waiting for Bárðarbunga is an installaton made of hundreds of video sequences which are presented according to a probabilistic system influenced by real-time sensor information coming from the computer that displays them.
The latest work of Brighton-based artist researcher duo Semiconductor (Ruth Jarman & Joe Gerhardt) pulls back the shiny veneer of cosmology by collaging thousands of raw telescope images into a sculptural projection.
Created by Neil Mendoza, One Degree of Freedom explores interactive projection mapping as a means to touch and interact with an object. Drawing inspiration from marble and pinball machines, the installation gives the mapping illusion an extra layer of depth.
Omnipresenz is an online system in which you can guide the actions of a real human avatar located anywhere in the world.
Patterns of Harmony is an installation comprised of animated fractal of cubes, without containing any physical cubes, rather the reflections and projections of them.
Series of works exploring the subject of drawing images in the space around the earth using latitude, longitude and altitude as a coordinate system.
Created by Iregular, Surface & Bottom is an immersive and reactive space in between two installations created for the Salón de Proyectos Ágape in Bogotá–Colombia, curated by Calos Leal.
In the recent months Mark Wheeler has been working on a series of visual sound experiments by creating openFrameworks apps that you can ‘play’ visually, generating animations from MIDI data….
Kepler’s Dream is an aesthetics exploration investigating analog projection in combination with computationally created object which is given a physical shape through 3D printing
Light Barrier by Kimchi and Chips creates phantoms of light in the air by crossing millions of calibrated beams, creating floating graphic objects which animate through space.