11581

Created by We Choose Fun, We Sliders is a simple puzzle game where the task is to arrange sliders into a vertical line. The game starts with only few rows and as you progress the number of rows increases. Each row is connected to a different row, ie dragging one ... continue

11142

The team behind the IGF nominated game Snapshot Retro Affect just released a Flash version of their platform puzzler Depict1. It was originally created with Game Maker for the Global Game Jam 2010 and perfectly captured the game jam's theme "deception". A voice is guiding you through the game world, but ... continue

9148

FixPix a mini Game for iPhone/iPod Touch made by Delicious Toys (Mario & Andrew) in collaboration with the world renown pixel art group Eboy. eBoy was founded in 1997 by Kai Vermehr, Steffen Sauerteig and Svend Smital. Based in Berlin and Vancouver, their complex illustrations have been made into posters, shirts, souvenirs, ... continue

8587

As most of us already know and those who don’t are not from this planet, the iPad is launching in the US tomorrow. With all the excitement and hype we thought we'd collect the most exciting, well designed and impactful apps we came across for your new object of affection. ... continue

8347

Niji is a beatiful colour arrangement tetris like vertical scroller by Grevolt, game studio based in Denmark. Your task is to guide the drops of paint to create rainbows of colour, ie a specific order of colour spectrum. The drops are moving so the time is running out. Getting the ... continue

7804

From the creator of Monospace (itunes link) - Daniel Lutz, comes a new iPhone/iPod Touch game called Colorbind. The app was submitted to Apple yesterday and by recent estimations it should be Now available in the AppStore! within a day or two. Whilst I have been slightly sceptical of Monospace, ... continue

6797

I have been told a number of times that apps CAN writes about are hardly ever the most sold or popular apps so why give so much attention to something that "people" don't like so much. It is also quite high probability if you get your app written about on ... continue

6782

Created by Anthony Mattox, Pulsus is a flash game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The goal of the ... continue

6698

From I Love Typography comes the new Font Game for iPhone & iPod Touch. Think you know your Arial from your Helvetica, your sans from your sans serifs? With three levels of game play from the ease-yourself-in, ‘Somewhat Difficult’ through to the incredibly challenging ‘Exceedingly Difficult’, there should be lots ... continue

6521

Chromixa is a new and unique colour-blending puzzle game for the iPhone and iPod touch. The task is to arrange shapes of light to complete designed puzzles. Based on the colours found within white light; red, green and blue (RGB) combine to create new colours as shapes overlap. Like a ... continue

6337

Originally released as a Flash-based game back in 2007, The Science Museum of London has just released an iPhone version of it's popular Launchball puzzle game. Whilst the Flash version is still playable online, the iPhone version comes with 6 tutorial levels and 36 real levels, as well as a fully featured ... continue

6135

MinMe we wrote about weeks back has just received an update including a total of 60 levels that will cost you $0.99 via an in-app purchase. The first 16 levels are free and once you have completed these a message will come up to download the rest. The levels are ... continue

6095

Pocketball is a themed UI physics puzzle game by Big Bucket Software just released in the AppStore. Your goal is to guide the colored balls into their corresponding pockets. By drawing ropes between pegs, you navigate the balls around boosters, gravity wells, pesky nukes and more. The game includes 30 stages, ... continue

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Coloroll is a simple but beautiful color matching game brought to you by soulbit7. You start with the base colors that are the root of the game. From these three colors, Coloroll suggests a target color. Your goal is to match the mixing area to the target color by adding and reducing portions ... continue

5302

Created as part of last month's Experimental Gameplay Project, Chaim Gingold's MinMe is a response to the theme "bare minimum". Made in 1.5 days, MinMe is a clean, minimal puzzler with 10 levels. The former Spore developer notes that if enough people like and download this game, he’ll happily expand it. ... continue

4583

Stay is a new physics game in the AppStore from Pete Anderson (weeatpeople.com). The concept is simple, keep your red object on the seesaw for as long as possible. You keep things balanced by dropping more blocks onto the seesaw. What may seem like a simple task, becomes slightly more ... continue
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