All posts tagged: puzzle

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Denki Puzzle by Yuri Suzuki + Technology Will Save Us at the Design Museum

Now on display at the Design Museum in London as a part of the “designers in residence program”, is the ‘Denki Puzzle’ created by japanese designer Yuri Suzuki and Technology Will Save Us. Using a kit of bespoke printed circuit board (PCB) components, the team has created a puzzle device which through the process of assembly can create fully working […]

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Windosill [iPad, Games]

Windosill by Patrick Smith (Vectorpark.com) is now available for the iPad.  An adventure puzzle game filled with peculiar objects, it is your task to resolve abstract but yet logical puzzles to progress from room to room. Our post from 2009: The world is populated by objects and beings but it is the square that fits right above the door on your […]

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Parallax [Games]

Submitted to this years IGF 2012, Parallax by Zi Ye and Jesse Burstyn is an interdimensional platforming and puzzle-solving game. The goal in each level is to reach the exit by travelling between two overlapping dimensions through rifts. Parallax challenges the player to think beyond the spatial boundaries of traditional platformers.

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Re_Find [iPhone, Games]

Re_Find is a simple but beautiful difference finding game for the iPhone . The game has two game modes; Train in Free Play and, when you’re good enough, try and survive as many rounds as you can in Time Attack. The faster you are, the more points you get; the further you go, the harder it gets. Beautifully crafted, […]

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Sword & Sworcery EP [Games]

The long awaited “21st century interpretation of the archetypical old school videogame adventure, designed exclusively for Apple’s touchtronic machinery” and one of the most anticipated games for the platform, aka Sword & Sworcery EP by Superbrothers, is now available in the AppStore. In a nutshell, Sword & Sworcery EP is an exploratory action adventure with an […]

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Fabricate Yourself [openFrameworks, Kinect]

Fabricate Yourself is a project by Karl D.D. Willis that documented the Tangible, Embedded and Embodied Interaction Conference. Given the tangible theme of the conference Karl decided to engage the community by capturing and fabricating small 3D models of attendees. Attendees firstly capture their favorite pose using a Microsoft Kinect. The depth image from the Kinect is processed […]

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We Sliders [iPhone]

Created by We Choose Fun, We Sliders is a simple puzzle game where the task is to arrange sliders into a vertical line. The game starts with only few rows and as you progress the number of rows increases. Each row is connected to a different row, ie dragging one to the left with make […]