The Case for a Small Language Model is a speculative AI installation inspired by the work of Dutch composer and poet Rozalie Hirs. The installation shows the entire book printed on five 30 meter long strips of labelprinter paper that scroll in both directions As the five lines move back and forth, a vertical reading allows for new combinations to emerge.
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Helios 2024 is a celebration of the sun in its phase of solar maximum by audiovisual artist Dan Tapper. The exhibition gathers solar data from space organizations, as well as utilizing Tapper’s DIY devices that encode solar data into lo-fi playable records and reveal radio spectrum from the earth’s ionosphere and space.
Repeater is a custom software that creates a feedback loop between a pen plotter and a pen digitizer. The process starts with the pen plotter tracing the description text. At the same time the software records and draws the text on the screen as captured by the pen digitizer.
dnose is an interactive sculpture in the shape of a nose created at NYU, Tisch School of the Arts ITP (Interactive Telecommunications Program) which combines image recognition and machine learning using a Raspberry Pi to predict the smell of any object placed underneath it.
Imagined as a tool to provide assistance to a conventional approach to sculpting, here an AI model is developed to seek out strategies that provide a constant improvement to how a given form is achieved. By feeding it with different tools, rules and rewards through reinforcement learning, the team steer the process revealing unpredictable outcomes.
plant bot is a time based interactive art installation where the fates of a living plant and a computer are interdependent. Essentially the plant attempts to train a computer using image recognition. Through this process the computer will learn to recognize when the plant needs water based on images it takes of the plant.
Wind is the natural movement of air. It can move clouds, dust, seeds, and sound across oceans and mountains. It is the immigration of life itself. It doesn’t care for humankind’s made-up borders. It ignores the requirements of citizenship or the laws of censorship. Wind comes and goes as it pleases. World Wind Radio is an…
FoodLovers is a collection of 595 images showing 85 recipes from 21 countries. This project began the same day the Russo-Ukrainian war started. It is a call to action. We want to send a message of optimism to the world. We reflected on: What’s one thing that unites people no matter their beliefs? Anything that…
Created by Richard Vijgen, ‘Through Artificial Eyes’ is an interactive installation that lets the audience look at 558 episodes of VPRO Tegenlicht (Dutch Future Affairs Documentary series) through the eyes of a computer vision Neural Network.
First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin to dance with machines.
Altar-3000′ is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on the near future IRL.
‘PERACH’ is a biofeedback art installation that allows visitors to ‘feel’ the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, and visually perceive the changes taking place inside plants.
Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.
Digital Atmosphere is a Mixed Reality experience from internationally renowned digital artist duo Daria Jelonek and Perry-James Sugden, known as Studio Above&Below. The piece looks at how technology and art can illuminate the quality of air, usually invisible to the naked eye, and bring us an urgent step closer to a sustainable future. At a…
Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.
Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA – a machine that is learning how to draw. The work explores how we communicate ideas through the strokes of a drawing, and how might a machine also be taught to draw through learning, instead of via explicit instruction
Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.
Created by Wizard Mode (Ben Porter), MoonQuest is a single-player procedurally-generated adventure game set in a strange nocturnal world. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky, with the main aim to search the generated world for moonstones.
Created by Jasper van Loenen, Linger is a small, portable device that allows you to create and blend into a virtual crowd by storing the specific WiFi signals from everyone that comes near you, and rebroadcasting their signals infinitely when they leave, making it seem as if they are still there.
Created by Dries Depoorter in collaboration with Max Pinckers, Trophy Camera is a photo camera that can only make award winning pictures. Just take your photo and check if the camera sees your picture as award winning.
Created by Saurabh Datta, border_ctrl explores future government agency, created to keep tabs of internet browsing of individuals. To keep a healthy control of one’s online activities, Internet Border Control[IBC] runs a daemon on individual’s computers.
In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.