All posts tagged: reactive

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Photo/Nykto [iPad, openFrameworks, Games]

Photo/Nykto is an experimental game conceived by Annelore Schneider and Douglas Edric Stanley as part of the “Unterplay” project at the Master Media Design —HEAD, Genève. Edric describes at as a game for nyktophobes (fear of darkness – wiki) and photophobes (the oposite). It is played by switching on and off the lights in order to avoid […]

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Entrails [openFrameworks]

Lukasz Karluk is working on making contours/polylines audio reactive. Below is the work in progress, playing with only black and white for now, Lukasz is testing the new openFrameworks 007 (James Bond) release of ofPolyline class. Track by young montana – midnight snack created using openframeworks 007 & ofxBox2d + extending the new and awesome ofPolyline class If […]

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So.. I was at a party last night [Cinder]

Commissioned by the poet Sabrina Mahfouz for her solo show Dry Ice (Showed 20th – 23rd April 2011, at the New Wimbledon Theatre, London), “So.. I was at a party last night” is a collaboration between Andrea Cuius and Roland Ellis. Conversations and interactions form the stimulus for this reactive light installation. Each point of light has […]

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One Hundred and Eight [Processing]

Created by Nils Völker, One Hundred and Eight is an interactive wall-mounted Installation made out of ordinary garbage bags. Controlled by an Arduino and Processing, each of the bags is selectively inflated and deflated in turn by two cooling fans. The installation runs in either “patter mode” or reacting to people nearby – see video. The […]

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INSCT [vvvv]

INSCT is the music video of the Hamburg music producer Jochen Mader / Skyence. The video was created using sound reactive VVVV app and after edited in After Effects. Direction & Animation: Johannes Timpernagel – timpernagel.com Sound: Jochen Mader / Skyence / Audionerve – audionerve.de »INSCT« coming out soon on Project Mooncircle – projectmooncircle.com Thanks Johannes See also: Node10 […]

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A Drifting Up [Processing]

Another piece by Reza Ali who we mentioned yesterday (2D SuperShapes). This time around, it’s an audio reactive Processing application simulating a live organism. Make sure you watch it in HD. This is an audio-reactive algorithmic visual art piece that uses the concept of charged particles and flocking to simulate a organism that is alive […]

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Quasar [Processing, Sound]

Quasar is an audiovisual artwork created by envis precisely using Processing and Ableton Live for the fourth issue of WEAVE magazine (weave.de). The team writes: It is an audiovisual composition that is based on a single set of MIDI notes. Those notes influence both music and graphics at the same time. We did not take […]