/representation (42)
Dan Tapper is a British artist based in Toronto that combines his interest in code and celestial form and his recent research project “Turbulent Forms” visualizes and sonifies various cosmic phenomena. To mark the recent exhibition of this work (and related collaborations with several composers) we present this extended conversation with the artist about cosmology and data aesthetics.
“Evidentiary Realism” is an exhibition that delves into the aesthetics of sites of inaccessibility, incarceration, and intrigue. CAN’s NYC correspondent Dylan Schenker ponders the Paolo Cirio-curated show, which emerges from the collaboration of NOME and the Fridman Gallery.
CG artist Alan Warburton recently created an incisive video essay that describes the contemporary digital image as “spectacle, speculation, spam” and points at a few related practitioners and studios worth considering.
New solo exhibition by Ryoichi Kurokawa featuring the stunning ‘constrained surface’ and the ‘unfold’, new project exploring data taken from giant molecular clouds in space through beautifully visual and sonic environments that showcase the birth of stars.
A consideration of systems and scale in Marina Zurkow’s “MORE&MORE (the invisible oceans)” and Rachel Rose’s “Everything & More,” exhibitions recently mounted at (respectively) bitforms and the Whitney Museum for American Art in NYC.
Created by Félix Luque Sánchez and Iñigo Bilbao, Memory Lane is a sculptural representation and investigation into memory and space by questioning human capacity of generating fiction, either by means of a simple child’s game or of a complex technological process.
On February 28, 2014, the world’s first art satellite, ARTSAT1: INVADER was launched as a piggyback payload of the H-IIA F23 launch vehicle. INVADER, a 10 cm cube 1U-CubeSat with a mass of 1.85 kg continued its steady operation on orbit, successfully completed an array of artistic missions before reentering the Earth’s atmosphere for disintegration on September 2.
Created by Verena Friedrich, Vanitas Machine explores the desire for eternal life and the potential of life-prolonging measures. Vanitas Machine is comprised of a candle placed in the centre of glass which protects it from environmental factors and controls it’s lifespan by regulating the oxygen supply.
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Created by Simon de Diesbach at ECAL with the support from Alain Bellet, Gael Hugo, and Christophe Guignard, OccultUs is an installation that exploits the potential of the Oculus technology by immersing the user in a sensory experience that mixes two distinct realities and simulated.
Inspired by CERN’s “Large Hadron Collider”, Niklas Roy creates an installation at the Tschumi Pavilion in Groningen in the Netherlands that contains 1000 black sponge balls, which are sucked through 150m of transparent pneumatic tubes at high speed.
This project, a collaboration between Dentsu, Honda Motor and Rhizomatiks brings back Senna’s engine sound from that lap 24 years ago in the form of an installation set on the original Suzuka circuit that uses light and sound.
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