Instead of AdBlock, enjoy ad-free CAN by becoming a member. Everybody wins!

retro

    ming_mecca_01

03/05/2013 / Games, Objects

Ming Mecca combines the heart of a video synthesizer and the brain of a videogame console. Created with love for all things retrofuture, an ontological toy and a videogame easel, Ming Mecca brings to you fingertips a comprehensive set of classic videogame design parameters, from ...
    Empty_Black_04 copy

18/09/2012 / Games, Javascript

We don't often come across games created in HTML5, especially those that leave a strong impression, but Empty Black by Mary Rose Cook is one special exception. In this minimal but rich platformer you play a square, throw crates to solve puzzles, use ...
    sensible_software_06 copy

12/09/2012 / Games

The definitive biography of Sensible Software, one of the world's most pioneering and best-loved games companies, and the flagship title for Read-Only Memory, a new publishing company specialising in high-quality video game products needs your support to bring this wonderful ...
    BlissBomb_Stimulant_Sifteo_04 copy

31/08/2012 / Objects, Other

When Sifteo Cubes launched back in 2011, Stimulant created an application LoopLoop for which they shared two 2012 Interaction Design Awards with Sifteo. When asked if they would like to play with some next-generation hardware, they couldn't resist. The result is BlissBomb, an ...
    FOTONICA_03x

21/07/2011 / Games

Created by Santa Ragione, a micro game-studio based in Milan, Fotonica is a "Pay What You Want" first person game about jumping, sense of speed and discovery. The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting ...
    excitebike3x

16/05/2011 / Games, openFrameworks

Created by Matt Ruby, ALT CTRL is a series of works that examine the way we interact with digital systems through the use of experimental interfaces. The three major works in this series are Excitebike, Sympathy for Pacman, and Swap Meet. ...
    gamemuseum00

11/03/2011 / Games, openFrameworks

The interactive installation „Game Milestones“ is located in the new permanent exhibition of the Computer Game Museum Berlin. Created by The Product a berlin-based spatial and media-related design practice, the installation includes a wall of cubes (refereed to as 'pixels') displaying the most ...
    hwd-corp-000x

01/03/2011 / Games, Objects

Created by Roger Ibars (2002–2011), Hard-wired devices combines game controllers and alarm clocks. Daniel puts it beautifully "frees the controller from it’s console and lets the beauty of it’s interface to sing". Each item includes manufacturer, designer, serial number, newly mapped control ...
    Space Physics 1/2

28/01/2011 / Android, Games

Released in 2009 and developed by Camel Games, Space Physics is ... (ok, you guessed), a physics game for Android with something like, let's say, a "neo-retro-gaming-tron-like" design. Your goal is to help a little green ball reach a shiny star ...
    hazard_development_00

21/12/2010 / Games

Nominated as the finalist for IGF 2011, Hazard: The Journey Of Life, created by Alexander Bruce aka Demruth is a philosophical first person single player environmental puzzle game. Built using Unreal Engine 3, Hazard is a response to the monotony of popular ...
    sampleton00

01/12/2010 / iPhone, Sound

Artist Paul Slocum, inspired by keyboards of the 80's like Casio SK-1 and Yamaha, created Sampleton, an iPhone application that allows you to sample sounds and play them on the keyboard. In addition, a number of tempos are available to work ...
    horrorvacui200

29/11/2010 / Games, iPad, iPhone

Latest game from Shaun Inman, Horror Vacui 2 is a two-player abstract strategy board game based on the antiquated notion that nature abhors a vacuum. The game involved two players (cpu or 2 humans), Water and Earth, who take turns ...
    edge00

11/11/2010 / Games, iPad, iPhone

It's been a long wait but we all knew it was coming. Edge from Mobigame is now available for the iPad. It is one of those games that should probably ship installed on iPhone and iPads and personally one of ...
    invader_poster00

24/10/2010 / Processing

The theme of the pixel invaders has accompanied Christian Gross for several years now. The first projects was the blinkdrawer, an arduino based installation that draws random generated invaders with light. Latest in the series was the creation of  32767 invaders ...
    theincident00

10/08/2010 / Games, iPad, iPhone

We wrote about it back in April, Neven Mrgan’s + Matt Comi's Curious Incident is now available in the AppStore! A fast-paced, retro-style action game with run, dodge and jump your way to safety as an angry rain of just ...
    osmosphoto

11/07/2010 / Games, iPad, iPhone

Osmos for the iPad has been getting quite a lot of coverage since the release and considering CAN is still without an iPad (yes!!, we should probably open donations..), we thought we'd mention it and point you to some of ...
    IMG_1296

09/07/2010 / Games, iPhone

One of our favorite iPhone games ever has just got a version 3.0 update and with this downloadable content that includes both new ships and levels. If you have missed our previous post on Infinity Gene you can read it ...
    calcopac04

08/07/2010 / iPhone

Created by Büro Destruct, Calcopac is a tribute to the legendary 8-Bit Videopac Game Computers released between 1978 and 1983. A «BEEP» more than a simple calculator for your iPhone & iPod Touch, Calcopac provides a stylish retro calculator with 2 skins ...
Page 1 of 612345...Last »