Every once in a while a project comes along that will change how we think, discuss and produce digital art. Four+ years in development, FRAMED* will not just be a canvas, but a platform and a community hub for the art of our generation.
Ninety Six is a site specific installation comprised of 96 plastic bags that are selectively inflated and deflated in controlled rhythms, creating wavelike animations across the wall of the gallery.
Created by London-based creative agencies Squint/Opera and Hirsch&Mann, Discovery Wall is a wall-sized installation created from thousands of tiny screens and lenses.
inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way.
Created using openFrameworks, this little app Satoru Higa uses screen capture as a music sequencer. Each time app is ran, the transparent window uses the desktop as the source for sound.
Visual artist Rafaël Rozendaal‘s body of work playfully parses web culture tropes while exploring the browser as both a site of experience and production. While most widely known for his prolific ‘art website’ output, what sets Rozendaal apart from many other internet-minded artists is his knack for executing his aesthetic pursuits not only on screens, […]
Affordable hardware has it’s benefits and problems. As cheap electronics become widespread and more available, we become less protective of them. No longer we purchase cases or try to protect them. Kindle, costing mere $7o is one of those devices, your library is in the cloud, if lost or broken it’s easily replaced. What happens with […]
Created by Yoichi Ochiai, Alexis Oyama and Keisuke Toyoshima, Colloidal Display is a peculiar projection screen that combines a mixture of two colloidal liquids to create a three dimensional membrane. A standard projector is directed at the bubble creates an image, which appears to be floating in the air.
T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. Created by Matthew Blackshaw (@mblackshaw), Dávid Lakatos (@dogichow), Hiroshi Ishii and Ken Perlin, the display acts as a window offering users a perspective view of three- dimensional data through tracking of head position and orientation. Virtual objects can be created and manipulated through gestures made using the hand. […]
Last week The Mill unrevealed their rear projected, 5’x 3’ interactive touch screen which is an interactive visualization of their portfolio (spanning 20 years) developed in Cinder. What makes this screen unique is extensive effort behind design and software development by the NY Digital team comprising Andrew Bell and an incredible group designers, flash developers and digital […]
Beta is a fictional prototype by Lukas Franciszkiewicz addressing media influence and the decision making shift from individual to computer. Lukas divides interaction with the computer into three needs: finding and consuming information, the use of communication and mediation, and the automation of processes. The three objects represent these, handing over decision making to the computer […]
In the last few weeks Ishac Bertran has been making experiments in the area of “Generative Photography”. He describes the process where the digital drawings are sequentially projected on to a screen in a dark room and photographed using long exposure times. As in generative art, this photography technique uses an algorithm that is polluted with […]