Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a single structural outcome.
425 hanging pendants located in the new HQ of the Center for Strategic and International Studies visualise global data.
Captives is an ongoing series of digital and physical sculptures by Quayola and a contemporary homage to Michelangelo’s unfinished series “Prigioni” (1513-1534) and his technique of “non-finito”.
Derived from passion for baseball, Teehan+Lax Labs set out to create an iPad app to display Baseball stats but with a slight twist. The iPad cover that includes graphs cut in acrylic acts as data sculpture accompanying data displayed on the iPad.
Matthew Plummer-Fernandez’s ongoing exploration of digital fabrication and recent commission to produce a new work, titled Venus of Google, for Design Exquis. CAN was fortunate enough to engage him in a freewheeling conversation about the undertaking.
Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundreds of servo-motors.
Created by 32Bits Criações Digitais with Itaú Cultural and Associação Cultural o Mundo de Lygia Clark, this iPad app recreates Lygia Clark’s “Livro-Obra” (wiki), published in 1983 but through a new interface that reinterprets its manipulable structures, textures and finishings. Most of the elements in the book are interactive, inviting to learn more about Lygia’s intriguing process […]
Commissioned by the Greater London Authority as part of Wonder series that are celebrating Olympics and Paralympics, Bloom is designed and developed by Alisa Andrasek and Jose Sanchez from The Bartlett School of Architecture at UCL. Designed in neon pink (the official Olympics color), Bloom is conceptualized as an urban toy that seeks the engagement of […]
Visualizations are created to make data more legible. They are intended to give us a neutral portrait, so to speak, of how collections of data relate to each other. In so doing, they make information accessible to us that would otherwise be obscured by its scale in a manner that is easily comprehended. Data is […]
1962 by Raphaël Bastide is a sculptures conceptualized using a revision control system gitHub and represented physically. Using a GitHub account, everybody can duplicate (fork) this project in order to represent the sculpture in a new place and request modifications for the sculpture or its documentation. In this case, a merge must follow.
Interactive Laser Sculpture is work in progress by Jayson Haebich that involves creating light sculptures out of laser light. The beams of light are interactive and responsive to touch and create an environment of light, colour and sound.
File this one under better late than never: Olivier Ratsi’s White Roads in the Red Matrix (Deconstruction Time, Again project) was one of the cleverest installations CAN encountered at the International Digital Arts Biennial (BIAN) in Montreal several weeks ago. Appearing as part of the Out of the Blue/Into the Black exhibition of French media […]