Beat Blox is a graduation project by Per Holmquist from Beckmans College of Design in Sweden. The project includes a music machine which allows anyone to create and experiment with music, in a playful and tangible way. The installation includes three turntables, all with built in Arduino, midishield and a total of 15 digital distance sensors. As the user adds a block […]
Eunyoung Park explores the awkwardness of gaze in this installation comprised of Arduino, ultrasonic ping sensors and cardboard.
The Oplab musical experiment board allows you to interconnect virtually any electronic musical instruments and music software. It removes the hassle with one box for MIDI and another for CV or a third for USB.
Britzpetermann was commissioned to create an installation for the entrance hall that draws attention to the topic energy. The team decided to break down the topic energy and chose the 4 elements, the basis of all energy extractions which are used in the park and present in an elegant and interactive way.
Created by ECAL‘s past and present students, DRM Chair provides a limited number of use before it self-destructs. A small sensor detects when someone sits and decrements a counter. Every time someone stands up, the chair knocks a number of time to signal how many uses are left. When reaching zero, the self-destruct system is turned […]
Created by Viktor Jan, Beatoven gives the users a chance to create music through a “cooking” experience – Mixing sounds as if they were ingredients and playing with the revolving buttons on the stove as if they were to adjust the amount of heat, enhancing the feeling of cooking while creating music. As the user starts […]
Phototropia is part of an ongoing series on the application of smart materials in an architectural context and was realized in April 2012 by the Master of Advanced Studies class at the Chair for CAAD, supervised by Manuel Kretzer. The structure breathes and deforms thanks to self-made electro-active polymers, screen-printed electroluminescent displays, eco-friendly bioplastics and thin-film […]
Photo/Nykto is an experimental game conceived by Annelore Schneider and Douglas Edric Stanley as part of the “Unterplay” project at the Master Media Design —HEAD, Genève. Edric describes at as a game for nyktophobes (fear of darkness – wiki) and photophobes (the oposite). It is played by switching on and off the lights in order to avoid […]
On Fifth Avenue, a listening wall has jacks built in, so passersby can plug in earphones and listen to street activity translated into music. Sensors built into the wall detect movement, proximity, temperature, weather, cell phone activity, noise, color and light. Online and at night, a data visualizer translates the street activity and plays along […]
If you liked the ‘Extending the Touchscreen’ project by Michael Knuepfel here are a few experiments by Benjamin Gaulon using displays to convert light to sound waves. He writes: Research and recent innovations have led to an amazing increase of types and uses of visual displays and screens; indeed, in our predominantly visual culture, they are everywhere. […]
Inspired by the recent papercamp, presentation by Laura Dickinson (photos) and work by Richard Sweeney, Sermad Buni and tbwa-london commissioned Karsten Schmidt to create an application that would generate unique snowflake from your name – the twist is that we also give you a pattern that you print, cut out, stick together and you have your own […]
Sosolimited was asked by HBO to create an interactive window experience for their retail shop in Times Square for the 2009 holidays. The team built a snow blowing machine that senses people walking by on the sidewalk and launches snow into the air in response. The installation was developed with the openFrameworks and the physical […]