All posts tagged: sequencer

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Mini-Composer [iPad, iPhone, Sound]

Karl Bartos (electronic musician, ex-Kraftwerk, co-composer of songs like The Robots, The Model, Computer World,…) and Masayuki Akamatsu (media artist and author of various iPhone apps) created a 16 step music sequencer now available for free on the AppStore. Created in support of Red Cross site, the app was presented in the form of installation in […]

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Donut [Sound, iPad]

Inspired by the IBM tape loop machine, Donut  is the latest release from The Strange Agency. This sound sequencer is a strange one, like the old IBM machine, it makes time two-dimensional by first creating a three dimensional loop and two dimensional sound. It does this by first looping a linear track, then multiplying it into […]

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Hypertext Remix [Scripts]

Hypertext Remix is a browser-sequencer created by Lara Warman and Kellyn Loehr. The system generates systems sounds when the browser hits the edge of the screen. The speed of each box is set by the scroll bar and the sounds that are generated are all from the OS. The project is driven by a notion that […]

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www [iPhone, iPad, Sound]

www is the latest iPhone application by Kazuyuki Okamoto (OKAHON), the name behind NNN Mono, Powon and iOSC, experimental sound applications for the iOS platforms. www is a new step, creating an abstract sound toy using strings/waves analogy as a core method to generate sound soon available for both iPhone and iPad. What makes “www” musical […]

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AV Clash [Flash, WebApp, Sound]

AV Clash is a Web-based project by Video Jack (André Carrilho and Nuno Correia, with Gokce Taskan) evolved AVOL – AudioVisual OnLine (2007), which allows the creation of audiovisual compositions, consisting of combinations of sound and audio-reactive animation loops. AV (AudioVisual) Clash is composed of 4 audiovisual “objects”, which enable playback and manipulation of four different loops […]

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Reactable Mobile [iPhone, iPad, Sound]

The reactable got it it’s start before the iPhone and iPad brought multitouch to the masses. It began as an experiment into new forms of computer interaction, both for music applications and multi-user, multi-touch applications in general. The first iteration of the Reactable was an installation that featured tangible blocks representing different sound modules that […]