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In the summer of 2009 Michael Meredith of MOS Architecture approached George Michael Brower to develop an application that would allow MOS to explore permutations of a certain type of structure they were prototyping on paper (see image at the bottom). Michael refers to the structures as “pads,” “lillies,” or “cells.” Each ... continue

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F is for Falling, V is for Vortex and Z is for Zombie are three games for the iPhone by Jonathan Mulcahy (How I Hate the Night Studios). Adopting a drawing sketch style, each game is a cartoon like somewhat quirky and bizarre. Although the gameplay may not be particularly sophisticated I can't ... continue

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What you see below is a quick composition Marek made on his macbook with the internal camera and microphone to demo his new little program. He originally created this sampler as a way to sample sounds very quickly (it's here: wikid.co.uk/capture/). It was a simple version where you press the ... continue

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Just before you think 'Oh no, not another drawing app', here is something really refreshing, thinking about drawings in a whole/new/old way. If we were ever to understand marks that a pencil or charcoal makes, it would be a close networks of cross hatched lines endlessly overlapping one another. Thicker, bolder ... continue

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Inspired by the Rhonda Forever project, the OpenEndedGroup team have polished their 3d freehand drawing tool in Field. If you are unfamiliar with Field, it is an open-source tool platform for digital art and experimental code writing  that brings together the wonders of Processing with visual programming. We have already mentioned ... continue

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Rhizome & OpenProcessing have just launched  Tiny Sketch, a 200 Character Processing Competition. Tiny Sketch is an open challenge to artists and programmers to create the most compelling creative work possible with the programming language Processing using 200 characters or less. The winner will be determined by Rhizome's membership through an open ... continue

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Rhonda, a 3d drawing tool originally developed by Amit Pitaru circa 2003 has now entered private beta. Those that registered would have received an email earlier today announcing the beta together with the download link and introduction video (see below) by Zach Lieberman (openframeworks). Built with openFrameworks, this beta version is a bit ... continue

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Zach Lieberman (openframeworks) and Zach Gage (synthpond) have just joined the Rhonda Team.  "Rhonda" is a 3D drawing tool originally developed by Amit Pitaru circa 2003. The first half of the video below shows James Paterson doing a drawing start to finish. In the second part James is cycling through various previous drawings, ... continue

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