All articles tagged: software

Designing the Computational Image, Imagining Computational Design – An Excavation of Digital Form

“Designing the Computational Image, Imagining Computational Design” is an exhibition that excavates the foundation of computer-aided design and manufacturing and weaves together several ‘origin stories’ for contemporary consideration. The show recently closed after a seven-week run at the Miller Gallery at Carnegie Mellon University in Pittsburgh, and CAN was fortunate enough to get a guided tour with curator Daniel Cardoso Llach as it was winding down.

L I T T L E B R O W S E R – Detaching the web from the semiotics of print

Created by N O R M A L S and published on FRAMED platform, L I T T L E B R O W S E R is an experimental web browser and game engine hybrid created using Processing. Fed with a single ‘home’ url, an autonomous crawler navigates web pages of which main elements have been translated into game objects—links become gates, divs are clouds, images turns to trees, etc.

10 Most Memorable Projects of 2015

As 2015 winds down we look back at almost 200 extraordinary projects we’ve covered this year on CAN. And as is the case every year, picking the ten ‘best’ is hard if not impossible, as each of them has driven the conversation around the state of art and design in their own unique way. And yet, the following ten works stuck with us and, if anything, make great starting points for reflection and inspiration as we head into the new year. Until we continue our coverage in early January: happy holidays and thank you all for a great 2015!

Conditional_Lover – A physical bot that automates your Tinder

Conditional_Lover is a bot that unlike its counterparts that live hidden in servers, has a physical appearance with a task to automate your Tinder using its “eyes” and “fingers”. It does this by analysing photos on your phone (webcam) and then selects or rejects it (prongs) based on an algorithm that combines your preferred age, golden ratio, smile, glasses, ethnicity etc.