John Lennon: The Bermuda Tapes in an interactive Album App that tells the story of John Lennon’s life changing journey sailing through a mid-Atlantic storm to Bermuda in June 1980, the creative discovery during his time on the island and the artistic collaboration from abroad with wife Yoko Ono at home in New York.
IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and thanks to the built in gyroscope, it can be explored virtually throughout.
Created by Éditions Volumiques in collaboration with David Calvo, Starlay is a new genre cartoon for the iPad aimed at children as much as adults. Every two days, a new page is unlocked and when the album is complete, a revelation emerges. Starlay, a tiny seahorse, wants to bear the children of his girlfriend, Starlayte…Drifting in the […]
When Mia, my daughter, was 1 she she knew how to unlock the iPhone. When she was two she was quite confident where things are and what apps she likes most. Now that is three she knows exactly what she wants on her (errgh My!) iPad and iPhone. There is always CBeebies on BBC iPlayer […]
Created by Matthew LoPresti, “Soundstory: 10:00pm” is an interactive musical vignette told through the emails, notes, and news articles found on George Wells’s work terminal. Exactly what it is – is hard to tell, sitting somewhere between a game and book. Matthew refers to it as “something that does something, resulting in the creation of […]
A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, electrocuted, impaled, and so on. Many of these representations are more or less approximate: in […]
“Magic and Storytelling” is an interactive presentation about the history of storytelling augmented with virtual magic in real-time. Performed by the New York based cyber illusionist Marco Tempest, the presentation combines a number of realtime technologies delivering a homogenous and magical look in realtime.
The Infinite Adventure Machine by David Benqué is a computer program which generates fairy-tale plots. Based on the work of Vladimir Propp, who reduced the structure of russian folk-tales to 31 basic functions, the project addresses the difficulties of automatic story generation which David explains remain an unsolved problem for computer science. The Infinite Adventure Machine questions these […]