storytelling
15/02/2013 / iPad
Created by Éditions Volumiques in collaboration with David Calvo, Starlay is a new genre cartoon for the iPad aimed at children as much as adults. Every two days, a new page is unlocked and when the album is complete, a revelation emerges.
Starlay, ...
When Mia, my daughter, was 1 she she knew how to unlock the iPhone. When she was two she was quite confident where things are and what apps she likes most. Now that is three she knows exactly what she ...
Created by Matthew LoPresti, "Soundstory: 10:00pm" is an interactive musical vignette told through the emails, notes, and news articles found on George Wells's work terminal. Exactly what it is - is hard to tell, sitting somewhere between a game ...
A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, ...
30/03/2012 / openFrameworks, vvvv
"Magic and Storytelling" is an interactive presentation about the history of storytelling augmented with virtual magic in real-time. Performed by the New York based cyber illusionist Marco Tempest, the presentation combines a number of realtime technologies delivering a homogenous and magical look ...
The Infinite Adventure Machine by David Benqué is a computer program which generates fairy-tale plots. Based on the work of Vladimir Propp, who reduced the structure of russian folk-tales to 31 basic functions, the project addresses the difficulties of automatic story generation ...























